98 results found Sort:

1.4k
6.8k
lgpl-3.0
113
google maps for block game
Created 2018-08-01
4,065 commits to 1.19.4 branch, last one 6 days ago
Industry-standard navigation-mesh toolset for games
Created 2013-09-15
853 commits to main branch, last one about a month ago
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Created 2016-09-16
110 commits to master branch, last one 6 months ago
1.5k
4.8k
apache-2.0
177
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Created 2012-02-18
6,598 commits to master branch, last one 2 days ago
An asynchronous A* pathfinding API written in Javascript.
Created 2012-09-26
141 commits to master branch, last one 3 years ago
187
1.6k
mit
32
Unity NavMesh 2D Pathfinding
Created 2018-11-03
125 commits to master branch, last one 12 days ago
239
1.2k
apache-2.0
101
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Created 2014-09-07
412 commits to master branch, last one about a year ago
A C# priority queue optimized for pathfinding applications
Created 2015-06-19
103 commits to master branch, last one 3 years ago
60
943
bsd-3-clause
27
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Created 2016-10-05
1,987 commits to main branch, last one 4 months ago
Pathfinding library for rust
Created 2016-12-27
1,296 commits to main branch, last one 27 days ago
121
604
mit
52
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Created 2012-10-10
214 commits to master branch, last one 4 years ago
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Created 2018-07-28
307 commits to main branch, last one about a year ago
A tactical role-playing game demo for the Godot Engine
Created 2019-07-04
58 commits to development branch, last one 5 months ago
48
482
mit
28
ECS for Unity with full game state automatic rollbacks
Created 2020-01-02
707 commits to master branch, last one about a year ago
47
456
zlib
16
A fully dynamic planar navmesh for Unity supporting agents of any size
Created 2020-12-28
249 commits to master branch, last one about a year ago
61
432
zlib
10
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Created 2023-03-14
913 commits to main branch, last one 2 days ago
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Created 2020-08-01
55 commits to master branch, last one 3 years ago
36
400
bsd-2-clause
19
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Created 2015-03-14
1,900 commits to main branch, last one about a month ago
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Created 2019-05-11
32 commits to master branch, last one about a year ago
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
Created 2017-06-09
378 commits to master branch, last one 2 years ago
58
325
mit
9
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencie...
Created 2017-08-01
92 commits to master branch, last one 2 months ago
Pathfinding on a real map anywhere in the world
Created 2021-04-09
64 commits to main branch, last one 7 months ago
Implementation of common pathfinding algorithms
Created 2015-03-23
166 commits to main branch, last one 10 days ago
Vim plugin to suggest better movements
Created 2020-05-24
213 commits to master branch, last one about a year ago
47
274
gpl-3.0
11
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
Created 2019-03-15
49 commits to master branch, last one about a year ago
96
245
zlib
32
Java Port of Recast & Detour navigation mesh toolset
Created 2015-06-18
441 commits to main branch, last one 14 days ago
An simple and optimized grid pathfinding
Created 2018-03-09
65 commits to master branch, last one about a year ago
Custom Edge for React Flow that never intersects with other nodes
Created 2021-11-11
162 commits to main branch, last one 9 months ago
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Created 2022-08-17
482 commits to main branch, last one 12 days ago