119 results found Sort:

1.5k
7.6k
lgpl-3.0
107
google maps for block game
Created 2018-08-01
4,133 commits to 1.19.4 branch, last one 6 days ago
Industry-standard navigation-mesh toolset for games
Created 2013-09-15
869 commits to main branch, last one 6 days ago
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Created 2016-09-16
116 commits to master branch, last one 2 months ago
1.7k
5.7k
apache-2.0
180
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Created 2012-02-18
6,723 commits to master branch, last one 3 days ago
223
2.0k
mit
37
Unity NavMesh 2D Pathfinding
Created 2018-11-03
131 commits to master branch, last one about a month ago
An asynchronous A* pathfinding API written in Javascript.
Created 2012-09-26
141 commits to master branch, last one 4 years ago
249
1.2k
apache-2.0
99
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Created 2014-09-07
418 commits to master branch, last one 6 months ago
A C# priority queue optimized for pathfinding applications
Created 2015-06-19
103 commits to master branch, last one 4 years ago
63
1.0k
bsd-3-clause
29
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Created 2016-10-05
2,065 commits to main branch, last one 2 days ago
112
971
mit
23
Robotics with GPU computing
Created 2019-10-22
524 commits to main branch, last one 7 months ago
Pathfinding library for rust
Created 2016-12-27
1,431 commits to main branch, last one 3 days ago
A tactical role-playing game demo for the Godot Engine
Created 2019-07-04
125 commits to development branch, last one 7 months ago
82
656
zlib
13
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
Created 2023-03-14
1,045 commits to main branch, last one a day ago
125
631
mit
51
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Created 2012-10-10
214 commits to master branch, last one 5 years ago
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Created 2018-07-28
307 commits to main branch, last one 2 years ago
52
532
mit
27
ECS for Unity with full game state automatic rollbacks
Created 2020-01-02
707 commits to master branch, last one about a year ago
50
488
zlib
16
A fully dynamic planar navmesh for Unity supporting agents of any size
Created 2020-12-28
249 commits to master branch, last one 2 years ago
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Created 2020-08-01
55 commits to master branch, last one 4 years ago
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Created 2019-05-11
32 commits to master branch, last one 2 years ago
35
423
bsd-2-clause
20
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
Created 2015-03-14
1,941 commits to main branch, last one 7 days ago
24
363
apache-2.0
3
Pathfinding using Polyanya
Created 2022-08-15
212 commits to main branch, last one about a month ago
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
Created 2017-06-09
378 commits to master branch, last one 3 years ago
Pathfinding on a real map anywhere in the world
Created 2021-04-09
64 commits to main branch, last one about a year ago
62
342
mit
8
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencie...
Created 2017-08-01
92 commits to master branch, last one 12 months ago
Implementation of common pathfinding algorithms
Created 2015-03-23
190 commits to main branch, last one 2 months ago
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc)...
Created 2023-10-24
1,863 commits to main branch, last one a day ago
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Created 2022-08-17
581 commits to main branch, last one 25 days ago
50
309
gpl-3.0
10
FyWorld - Base-Building / Simulation Game & Tutorial in Unity
Created 2019-03-15
49 commits to master branch, last one 2 years ago
22
304
apache-2.0
3
Pathfinding on NavMeshes for Bevy
Created 2021-03-22
140 commits to main branch, last one 8 days ago
10
300
mpl-2.0
6
Traktor Game Engine
Created 2015-01-07
10,179 commits to master branch, last one a day ago