21 results found Sort:

897
10.4k
mit
183
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Created 2017-03-27
6,258 commits to master branch, last one 11 days ago
95
1.2k
mit
51
Svelto ECS C# Entity Component System
Created 2015-08-30
692 commits to master branch, last one 5 months ago
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Created 2017-04-21
858 commits to master branch, last one 2 years ago
45
550
mit
16
🎲 ECS Framework for Unity Game Engine and .Net Platform
Created 2020-01-20
1,642 commits to main branch, last one 10 days ago
51
525
mit
28
ECS for Unity with full game state automatic rollbacks
Created 2020-01-02
707 commits to master branch, last one about a year ago
65
484
other
22
🤸🏾‍♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
Created 2018-02-07
4 commits to master branch, last one 5 months ago
55
432
other
14
Entity Component System (ECS) for Unity, Godot, MonoGame, .Net Platform
Created 2022-03-23
103 commits to master branch, last one 7 months ago
77
264
apache-2.0
8
一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
Created 2020-06-08
440 commits to master branch, last one about a year ago
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Created 2016-11-03
375 commits to master branch, last one 4 months ago
C# ECS - High-performance, Relations & Search index
Created 2024-07-24
4,310 commits to main branch, last one 2 days ago
11
196
mit
9
Tiny and easy to use ECS (Entity Component System) library for game programming
Created 2019-12-10
124 commits to master branch, last one 2 years ago
Pure C# Entity Component System framework
Created 2023-02-01
1,034 commits to main branch, last one 19 hours ago
C# ECS + ORM
Created 2020-12-30
17,031 commits to main branch, last one about a month ago
6
121
unknown
6
A high performance 2D game engine built in Typescript
Created 2018-02-18
115 commits to master branch, last one 3 years ago
AGI using nodeJS and ECS
Created 2023-04-15
150 commits to main branch, last one about a year ago
3
65
mit
1
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
Created 2019-06-04
851 commits to master branch, last one 9 months ago
Comparison chart for C# ECS solutions/frameworks
Created 2022-02-02
22 commits to master branch, last one about a year ago
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Created 2021-02-18
471 commits to master branch, last one 2 years ago