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Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Created 2017-04-21
858 commits to master branch, last one about a year ago
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, s...
Created 2017-04-21
1,476 commits to master branch, last one 3 years ago