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Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, s...
Created
2017-04-21
1,476 commits to master branch, last one 3 years ago
Miku fan-made free MikuMikuDacne renderer
Created
2022-11-16
114 commits to dark branch, last one 18 days ago
Precomputed Physically Based Atmosphere Scattering for Unity3D
Created
2018-07-22
57 commits to master branch, last one about a year ago
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Created
2023-07-17
290 commits to main branch, last one 28 days ago