7 results found Sort:

A game engine with an emphasis on real-time cutting-edge solutions
Created 2016-06-18
5,477 commits to master branch, last one 23 hours ago
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Created 2022-02-20
578 commits to main branch, last one 12 days ago
My toy engine, mainly for rendering experiment and prototyping.
Created 2021-02-05
1,027 commits to main branch, last one 21 hours ago
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
Created 2023-12-08
496 commits to main branch, last one about a month ago
🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
Created 2024-07-07
322 commits to master branch, last one 7 days ago