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Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Created
2020-01-04
122 commits to master branch, last one 2 years ago
A Collection of Shader For URP(LWRP) Render Pipeline
Created
2019-10-08
109 commits to master branch, last one about a year ago
Book about the SOLID principles and object-oriented software design.
Created
2019-02-27
999 commits to master branch, last one 6 months ago
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
Created
2019-02-08
148 commits to master branch, last one about a month ago
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Created
2023-02-18
855 commits to master branch, last one 5 months ago
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
Created
2020-04-02
13 commits to master branch, last one 2 years ago
Python library for using AWS Cognito. With support for SRP.
Created
2017-01-12
296 commits to master branch, last one 4 years ago
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Created
2020-05-08
72 commits to master branch, last one 2 years ago
Python Proton client module
Created
2020-04-29
156 commits to master branch, last one about a year ago
E2E encrypted password and (email) alias manager
Created
2024-05-31
1,158 commits to main branch, last one 6 days ago
SRP implementation in pure golang
Created
2015-04-26
49 commits to master branch, last one 22 days ago
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Created
2021-01-08
28 commits to main branch, last one 2 years ago
Converted Unity shaders from SahderToy to Unity shading language
Created
2019-12-26
87 commits to master branch, last one 2 years ago
â– â– Finishedâ– â– Unity full pipeline multi light source lens flare rendering scheme based on atlas
Created
2020-08-25
51 commits to master branch, last one about a year ago
An extension library to assist in the Amazon Cognito User Pools authentication process
Created
2018-10-03
157 commits to master branch, last one 3 months ago
A demo show how to controls unity's MSAA render target resolve operation on command
Created
2019-10-30
19 commits to master branch, last one 2 years ago
The Unity BRG Container
Created
2023-12-07
88 commits to main branch, last one 9 months ago
SRP-6a protocol implementation for .NET Standard 1.6+ and .NET Framework 3.5+
Created
2018-05-25
79 commits to master branch, last one about a year ago
Secure Remote Password (SRP) for Swift
Created
2016-08-28
107 commits to master branch, last one 2 years ago
Utilities for SRP shaders.
Created
2023-07-02
29 commits to master branch, last one about a year ago
Go library for AWS Cognito SRP
Created
2018-07-10
21 commits to master branch, last one 3 years ago
🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
Created
2024-07-07
455 commits to master branch, last one 17 days ago
A python implementation of “SRP-DNN: Learning Direct-Path Phase Difference for Multiple Moving Sound Source Localization” [ICASSP 2022]
Created
2023-01-15
36 commits to main branch, last one 4 months ago
SOLID Principles is a coding standard that all developers should have a clear concept for developing software in a proper way to avoid a bad design .it is used across the object-oriented design spectr...
Created
2023-02-27
20 commits to main branch, last one about a year ago