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Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Created
2020-01-04
122 commits to master branch, last one 2 years ago
A Collection of Shader For URP(LWRP) Render Pipeline
Created
2019-10-08
109 commits to master branch, last one about a year ago
Book about the SOLID principles and object-oriented software design.
Created
2019-02-27
999 commits to master branch, last one 4 months ago
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
Created
2019-02-08
147 commits to master branch, last one about a year ago
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Created
2023-02-18
855 commits to master branch, last one 2 months ago
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
Created
2020-04-02
13 commits to master branch, last one 2 years ago
Python library for using AWS Cognito. With support for SRP.
Created
2017-01-12
296 commits to master branch, last one 4 years ago
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Created
2020-05-08
72 commits to master branch, last one 2 years ago
Python Proton client module
Created
2020-04-29
156 commits to master branch, last one about a year ago
SRP implementation in pure golang
Created
2015-04-26
47 commits to master branch, last one 8 months ago
This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.
Created
2021-01-08
28 commits to main branch, last one about a year ago
Converted Unity shaders from SahderToy to Unity shading language
Created
2019-12-26
87 commits to master branch, last one 2 years ago
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
Created
2020-08-25
51 commits to master branch, last one about a year ago
An extension library to assist in the Amazon Cognito User Pools authentication process
Created
2018-10-03
157 commits to master branch, last one 22 days ago
A demo show how to controls unity's MSAA render target resolve operation on command
Created
2019-10-30
19 commits to master branch, last one 2 years ago
SRP-6a protocol implementation for .NET Standard 1.6+ and .NET Framework 3.5+
Created
2018-05-25
79 commits to master branch, last one about a year ago
The Unity BRG Container
Created
2023-12-07
88 commits to main branch, last one 6 months ago
Secure Remote Password (SRP) for Swift
Created
2016-08-28
107 commits to master branch, last one about a year ago
Utilities for SRP shaders.
Created
2023-07-02
29 commits to master branch, last one about a year ago
Go library for AWS Cognito SRP
Created
2018-07-10
21 commits to master branch, last one 3 years ago
A python implementation of “SRP-DNN: Learning Direct-Path Phase Difference for Multiple Moving Sound Source Localization” [ICASSP 2022]
Created
2023-01-15
36 commits to main branch, last one about a month ago
SOLID Principles is a coding standard that all developers should have a clear concept for developing software in a proper way to avoid a bad design .it is used across the object-oriented design spectr...
Created
2023-02-27
20 commits to main branch, last one about a year ago