6 results found Sort:

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Created 2020-11-01
21 commits to main branch, last one 2 months ago
28
502
mit
14
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Created 2023-02-18
855 commits to master branch, last one 4 months ago
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Created 2020-04-17
32 commits to master branch, last one 8 months ago
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3.
Created 2024-10-23
89 commits to main branch, last one 6 days ago
Demo of animated line renderer in unity
Created 2022-04-09
4 commits to main branch, last one 2 years ago
GPU voxel mesh generation and drawing in Unity HDRP
Created 2023-04-09
14 commits to master branch, last one about a year ago