12 results found Sort:

396
3.8k
apache-2.0
68
Gradle plugin to create fat/uber JARs, apply file transforms, and relocate packages for applications and libraries. Gradle version of Maven's Shade plugin.
Created 2012-12-19
1,206 commits to main branch, last one 19 hours ago
245
2.6k
unknown
42
Huge library of matcap PNG textures organized by color
Created 2019-11-24
52 commits to master branch, last one 11 months ago
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Created 2022-02-10
134 commits to main branch, last one 5 months ago
83
638
gpl-3.0
12
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Created 2022-08-31
75 commits to main branch, last one 8 months ago
27
495
mit
14
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Created 2023-02-18
855 commits to master branch, last one 2 months ago
🌔 Toon shader for Unity's Universal Render Pipeline.
Created 2020-12-20
254 commits to master branch, last one 11 months ago
This repository has no description...
Created 2019-01-10
109 commits to master branch, last one about a month ago
Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
Created 2023-08-24
13 commits to main branch, last one 8 months ago
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Created 2016-08-22
90 commits to master branch, last one 2 years ago
Physically based rendering (PBR) for raylib
Created 2017-03-25
190 commits to master branch, last one 2 years ago
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
Created 2019-05-19
14 commits to master branch, last one 2 years ago
Shaders and VFX experimentation in URP and BIRP
Created 2023-01-23
7 commits to main branch, last one about a year ago