48 results found Sort:

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Created 2019-05-12
1 commits to master branch, last one 2 years ago
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Created 2015-03-15
1,313 commits to master branch, last one 2 months ago
WebGL lessons that start with the basics
Created 2012-01-24
1,759 commits to master branch, last one about a month ago
221
3.8k
mit
42
Cross-platform Audio Visualizer
Created 2014-03-16
944 commits to master branch, last one 3 days ago
211
3.0k
other
39
A JavaScript API for drawing unconventional text effects on the web.
Created 2016-02-22
211 commits to master branch, last one 4 years ago
158
900
mit
33
Collection of community-authored custom display filters for PixiJS
Created 2016-02-28
442 commits to main branch, last one about a month ago
This library uses OpenGL Shaders to apply effects on ExoPlayer video at Runtime
Created 2017-05-19
77 commits to master branch, last one about a year ago
A library of fragment shaders you can use in any SpriteKit project.
Created 2017-11-07
13 commits to main branch, last one about a year ago
This library apply video filter on generate an Mp4 and on ExoPlayer video and Video Recording with Camera2.
Created 2019-01-17
45 commits to master branch, last one about a year ago
180
641
gpl-3.0
43
OpenGL/Vulkan Java 3D Engine
Created 2015-12-16
700 commits to main branch, last one 11 months ago
A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
Created 2016-06-19
428 commits to master branch, last one 8 months ago
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Created 2016-07-15
506 commits to master branch, last one 8 months ago
:spider_web: Import, inline (and compress) GLSL shader files :electric_plug:
Created 2021-05-28
82 commits to main branch, last one about a month ago
👾 The code for my Three.js game dev experiments on YouTube.
Created 2021-11-09
320 commits to main branch, last one 11 months ago
Web extension for shadertoy.com
Created 2016-03-12
276 commits to master branch, last one 13 days ago
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Created 2021-05-11
152 commits to master branch, last one 8 months ago
13
219
unknown
15
Personal mpv config files aiming to get the best quality and viewing experience
Created 2022-06-09
443 commits to main branch, last one about a month ago
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
Created 2015-02-18
41 commits to master branch, last one about a month ago
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
Created 2020-10-20
287 commits to main branch, last one 3 years ago
24
194
unknown
4
React Fiber Reconciler Renderer for Regl WebGL
Created 2017-05-07
316 commits to master branch, last one about a year ago
24
182
mit
13
Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS.
Created 2016-02-08
1,369 commits to master branch, last one 4 years ago
Hyprland shader configuration tool
Created 2023-07-02
589 commits to main branch, last one 4 days ago
31
167
apache-2.0
11
Unity shader to emulate wind on low poly assets.
Created 2018-03-13
16 commits to master branch, last one 8 months ago
30 days of shaders in GLSL using GLSLCanvas
Created 2019-02-08
120 commits to master branch, last one about a year ago
5
140
unknown
7
Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.
Created 2018-08-27
347 commits to master branch, last one 18 days ago
6
125
gpl-3.0
5
A flexible GLSL shader editor and IDE.
Created 2017-04-30
837 commits to main branch, last one 7 months ago
A fake glow material for react three fiber.
Created 2024-01-26
6 commits to main branch, last one 3 months ago
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Created 2016-08-22
90 commits to master branch, last one about a year ago