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Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
Created
2023-03-14
376 commits to main branch, last one 2 months ago
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Created
2021-04-06
1,620 commits to main branch, last one 21 days ago
WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.
Created
2019-12-26
124 commits to wgsl branch, last one 2 years ago
Learn wgpu δΈζη
Created
2022-09-04
1,117 commits to master branch, last one 6 days ago
Tutorial: Rust wgpu graphics programming on native devices and the web.
Created
2022-03-07
58 commits to main branch, last one about a year ago
TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.
Created
2024-02-17
448 commits to main branch, last one 3 days ago
A WebGPU Shading Language parser and reflection library for Javascript.
Created
2021-11-14
195 commits to main branch, last one 2 months ago
Inspection debugger for WebGPU
Created
2023-03-31
456 commits to main branch, last one 3 months ago
Creative coding and visual illusions in Rust.
Created
2023-02-05
721 commits to master branch, last one 28 days ago
A tiny WGSL online editor
Created
2021-10-02
61 commits to main branch, last one about a year ago
Shaders and other small Bevy examples
Created
2022-07-08
157 commits to main branch, last one 10 days ago
Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules
Created
2022-03-06
94 commits to main branch, last one 4 months ago
Go bindings for WebGPU, a safe & cross-platform GPU abstraction
Created
2022-01-07
242 commits to main branch, last one about a year ago
π¦ Slime mold simulation with WebGPU and TypeScript.
Created
2024-11-09
96 commits to main branch, last one 28 days ago
Rendering engine based on webgpu
Created
2022-10-15
432 commits to main branch, last one about a year ago
WebGPU tech demo showcasing various graphics techniques
Created
2024-11-19
147 commits to main branch, last one 7 days ago
Cross-platform compute shader engine
Created
2023-04-10
205 commits to master branch, last one 21 days ago
Tools and IntelliSense for GLSL and WGSL.
Created
2023-02-13
100 commits to main branch, last one about a month ago
This repository has no description...
Created
2023-04-03
67 commits to main branch, last one 5 months ago
Light weight SPIR-V reflection library
Created
2019-11-25
252 commits to master branch, last one 2 months ago
Realtime path tracing via WebGPU compute shaders
Created
2024-01-02
39 commits to main branch, last one 10 months ago
A WGSL playground inspired by Shadertoy.
Created
2022-10-18
115 commits to master branch, last one about a year ago
Large-scale 3D graph vis software written in Rust.
Created
2022-07-12
387 commits to master branch, last one 11 months ago
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
Created
2022-03-08
1,499 commits to main branch, last one 3 months ago
π©βπ» Matrix and other math, accelerated by WebGPU and WASM
Created
2021-12-21
23 commits to main branch, last one 2 years ago
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
Created
2020-09-12
59 commits to master branch, last one 5 months ago
β¨ TSLFX β’ Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)
Created
2024-12-21
74 commits to main branch, last one 2 days ago
A portable and modular superset of WGSL
Created
2024-05-08
125 commits to main branch, last one 2 days ago
WebGPU Shading Language grammar for tree-sitter parser
Created
2021-07-29
40 commits to master branch, last one 2 years ago