23 results found Sort:

3.4k
11.3k
apache-2.0
381
Open deep learning compiler stack for cpu, gpu and specialized accelerators
Created 2016-10-12
12,459 commits to main branch, last one 11 hours ago
544
2.5k
apache-2.0
83
A retargetable MLIR-based machine learning compiler and runtime toolkit.
Created 2019-09-12
15,530 commits to main branch, last one 7 hours ago
343
1.8k
other
65
A collection of tools, libraries, and tests for Vulkan shader compilation.
Created 2015-08-06
1,019 commits to main branch, last one 7 days ago
105
1.1k
apache-2.0
42
TornadoVM: A practical and efficient heterogeneous programming framework for managed languages
Created 2018-09-07
8,733 commits to master branch, last one a day ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created 2022-05-13
29 commits to main branch, last one 5 months ago
42
833
zlib
65
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Created 2019-02-07
4,182 commits to master branch, last one 4 years ago
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
Created 2017-06-25
10 commits to master branch, last one 6 years ago
85
585
apache-2.0
44
Clspv is a compiler for OpenCL C to Vulkan compute shaders
Created 2017-07-12
933 commits to main branch, last one 9 days ago
117
557
apache-2.0
24
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
Created 2018-09-24
720 commits to master branch, last one 2 years ago
62
434
apache-2.0
18
Rust implementation of SPIR-V module processing functionalities
Created 2016-10-15
497 commits to master branch, last one 5 months ago
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Created 2019-07-08
401 commits to master branch, last one 11 months ago
27
280
mit
15
Virtual machine for executing SPIR-V
Created 2020-03-02
58 commits to master branch, last one 2 years ago
62
255
apache-2.0
9
Rust bindings for the shaderc library.
Created 2017-01-11
213 commits to main branch, last one 3 months ago
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
Created 2018-10-09
485 commits to development branch, last one 29 days ago
33
204
apache-2.0
14
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
Created 2020-10-05
112 commits to main branch, last one 6 months ago
SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.
Created 2019-09-08
1,189 commits to master branch, last one 8 months ago
10
138
cc-by-4.0
37
One stop shop for getting started with SPIR-V.
Created 2020-02-10
38 commits to main branch, last one about a month ago
25
134
mit
19
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
Created 2022-09-05
86 commits to main branch, last one about a year ago
12
108
apache-2.0
3
Light weight SPIR-V reflection library
Created 2019-11-25
250 commits to master branch, last one 2 months ago
41
87
apache-2.0
4
Safe Rust wrapper around SPIRV-Cross
Created 2017-09-24
425 commits to master branch, last one about a year ago
5
58
mit
3
SPIR-V Code Generator / Graph Editor GUI
Created 2020-01-17
113 commits to master branch, last one 3 years ago
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
Created 2020-09-12
54 commits to master branch, last one 3 months ago
Compile your WebAssembly programs into SPIR-V shaders
Created 2023-07-15
263 commits to master branch, last one 10 months ago