keith2018 / spvm

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

Date Created 2022-09-05 (2 years ago)
Commits 86 (last one 2 years ago)
Stargazers 145 (0 this week)
Watchers 18 (0 this week)
Forks 25
License mit
Ranking

RepositoryStats indexes 629,376 repositories, of these keith2018/spvm is ranked #236,197 (62nd percentile) for total stargazers, and #120,061 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #13,288/33,607.

keith2018/spvm is also tagged with popular topics, for these it's ranked: opengl (#509/925),  vulkan (#288/499),  interpreter (#199/437),  debugging (#226/401),  glsl (#153/326),  virtual-machine (#151/286),  shader (#144/274)

Other Information

keith2018/spvm has Github issues enabled, there are 3 open issues and 0 closed issues.

Star History

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Watcher History

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Recent Commit History

86 commits on the default branch (main) since jan '22

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Issue History

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Languages

The primary language is C++ but there's also others...

C++C++NASLNASLCCGLSLGLSLJavaScriptJavaScriptCMakeCMakePythonPython

updated: 2025-03-14 @ 05:03am, id: 532943420 / R_kgDOH8QSPA