keith2018 / spvm

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

Date Created 2022-09-05 (2 years ago)
Commits 86 (last one about a year ago)
Stargazers 140 (0 this week)
Watchers 19 (0 this week)
Forks 25
License mit
Ranking

RepositoryStats indexes 579,238 repositories, of these keith2018/spvm is ranked #228,674 (61st percentile) for total stargazers, and #116,113 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #12,871/31,015.

keith2018/spvm is also tagged with popular topics, for these it's ranked: opengl (#498/876),  vulkan (#279/478),  interpreter (#201/406),  debugging (#217/374),  glsl (#152/307),  virtual-machine (#149/271),  shader (#137/250)

Other Information

keith2018/spvm has Github issues enabled, there are 3 open issues and 0 closed issues.

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86 commits on the default branch (main) since jan '22

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updated: 2024-10-18 @ 03:28am, id: 532943420 / R_kgDOH8QSPA