keith2018 / spvm

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

Date Created 2022-09-05 (about a year ago)
Commits 86 (last one about a year ago)
Stargazers 134 (0 this week)
Watchers 19 (0 this week)
Forks 25
License mit
Ranking

RepositoryStats indexes 534,880 repositories, of these keith2018/spvm is ranked #223,098 (58th percentile) for total stargazers, and #113,799 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #12,530/28,724.

keith2018/spvm is also tagged with popular topics, for these it's ranked: opengl (#493/837),  vulkan (#268/451),  interpreter (#199/383),  debugging (#209/359),  glsl (#149/287),  virtual-machine (#145/250),  shader (#132/239)

Other Information

keith2018/spvm has Github issues enabled, there are 3 open issues and 0 closed issues.

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86 commits on the default branch (main) since jan '22

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The primary language is C++ but there's also others...

updated: 2024-05-05 @ 02:25pm, id: 532943420 / R_kgDOH8QSPA