27 results found Sort:

901
14.0k
zlib
268
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Created 2017-10-11
6,578 commits to master branch, last one a day ago
444
4.9k
other
172
Lightweight and modular C++11 graphics middleware for games and data visualization
Created 2010-12-19
11,293 commits to master branch, last one 10 days ago
439
4.7k
apache-2.0
60
Safe and rich Rust wrapper around the Vulkan API
Created 2015-07-06
3,993 commits to master branch, last one 2 days ago
568
4.3k
bsd-3-clause
123
A generic post-processing injector for games and video software.
Created 2016-06-15
5,190 commits to main branch, last one 2 days ago
862
3.2k
other
120
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Created 2015-06-25
5,220 commits to main branch, last one a day ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created 2018-11-02
78 commits to master branch, last one 2 years ago
111
962
mit
49
A New Cross-Platform 2D 3D Game Engine
Created 2018-03-10
3,016 commits to master branch, last one about a year ago
Lightweight, multi-platform, data-oriented game engine.
Created 2017-03-11
2,801 commits to master branch, last one 11 months ago
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Created 2019-05-29
12,311 commits to master branch, last one a day ago
22
323
gpl-2.0
17
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Created 2013-08-30
1,855 commits to master branch, last one a day ago
15
321
other
17
SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
Created 2016-08-27
141 commits to main branch, last one 4 months ago
27
297
mit
15
Virtual machine for executing SPIR-V
Created 2020-03-02
66 commits to master branch, last one 3 months ago
35
248
other
11
chipStar is a tool for compiling and running HIP/CUDA on SPIR-V via OpenCL or Level Zero APIs.
Created 2021-09-15
2,751 commits to main branch, last one 24 hours ago
29
192
unknown
8
GLSL parser for Rust
This repository has been archived (exclude archived)
Created 2017-06-07
450 commits to master branch, last one 7 days ago
14
189
cc-by-4.0
36
One stop shop for getting started with SPIR-V.
Created 2020-02-10
49 commits to main branch, last one 9 days ago
C# Bindings for the Vulkan API & SPIR-V
Created 2016-03-13
421 commits to master branch, last one 4 years ago
27
145
zlib
18
GLSL cross-compiler based on glslang and SPIRV-Cross
Created 2014-09-24
604 commits to main branch, last one about a year ago
26
144
mit
19
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
Created 2022-09-05
86 commits to main branch, last one 2 years ago
37
118
mit
14
Compiler for the VC4CL OpenCL implementation
Created 2017-10-08
901 commits to master branch, last one about a year ago
Shaderlab is a tool designed for cross compiling unity shader to other shading languages.
Created 2018-01-21
53 commits to master branch, last one 3 years ago
42
87
apache-2.0
6
Safe Rust wrapper around SPIRV-Cross
Created 2017-09-24
425 commits to master branch, last one 2 years ago
4
83
unknown
6
Makma is a deferred Vulkan renderer written in C++.
Created 2017-10-26
162 commits to master branch, last one 3 years ago
32
61
bsd-3-clause
12
SYCL Benchmark Suite
Created 2019-02-01
336 commits to master branch, last one 5 months ago
Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V
Created 2020-08-14
188 commits to master branch, last one 3 years ago
🦀 Minimal SPIR-V reflection library.
Created 2020-08-15
69 commits to main branch, last one about a month ago
Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
Created 2021-02-20
95 commits to master branch, last one 3 years ago
Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.
Created 2024-06-17
32 commits to main branch, last one 7 months ago