19 results found Sort:

863
13.4k
zlib
258
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Created 2017-10-11
6,368 commits to master branch, last one 2 days ago
547
4.2k
bsd-3-clause
123
A generic post-processing injector for games and video software.
Created 2016-06-15
5,090 commits to main branch, last one 9 days ago
454
3.0k
other
148
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Created 2014-09-05
7,635 commits to dev branch, last one 24 days ago
490
2.6k
mit
128
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Created 2011-04-13
4,948 commits to master branch, last one about a month ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created 2018-11-02
78 commits to master branch, last one about a year ago
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Created 2017-02-08
1,557 commits to master branch, last one 6 hours ago
220
1.0k
mit
39
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Created 2018-10-31
34 commits to master branch, last one 2 years ago
83
927
bsd-2-clause
42
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Created 2015-03-28
231 commits to main branch, last one 24 days ago
42
838
zlib
64
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Created 2019-02-07
4,182 commits to master branch, last one 4 years ago
42
657
gpl-2.0
30
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)
Created 2015-09-27
2,308 commits to master branch, last one 2 months ago
Build Gallium Nine support on top of an existing WINE installation
Created 2019-01-26
409 commits to main branch, last one about a month ago
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such a...
Created 2017-08-22
87 commits to master branch, last one about a year ago
66
169
other
43
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Created 2014-08-22
605 commits to xd_dev branch, last one 3 years ago
11
80
lgpl-2.1
9
A system for modifying art in games.
Created 2015-11-11
682 commits to master branch, last one about a year ago
Single file DDS header encoder and decoder
Created 2018-07-26
27 commits to master branch, last one 2 months ago
A Mega Man X engine made in C#
Created 2020-07-02
296 commits to master branch, last one 11 months ago
D3D9 backend for egui.
Created 2022-11-02
68 commits to master branch, last one 9 months ago
Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.
Created 2023-07-08
8 commits to main branch, last one 5 months ago
5
27
mit
1
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Created 2023-02-25
24 commits to master branch, last one 7 months ago