19 results found Sort:
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Created
2017-10-11
6,407 commits to master branch, last one 23 hours ago
A generic post-processing injector for games and video software.
Created
2016-06-15
5,127 commits to main branch, last one 18 hours ago
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Created
2014-09-05
7,876 commits to dev branch, last one a day ago
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Created
2011-04-13
4,949 commits to master branch, last one 15 days ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created
2018-11-02
78 commits to master branch, last one 2 years ago
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Created
2017-02-08
1,611 commits to master branch, last one 6 days ago
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Created
2018-10-31
34 commits to master branch, last one 2 years ago
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Created
2015-03-28
231 commits to main branch, last one about a month ago
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Created
2019-02-07
4,182 commits to master branch, last one 4 years ago
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)
Created
2015-09-27
2,313 commits to master branch, last one 6 days ago
Build Gallium Nine support on top of an existing WINE installation
Created
2019-01-26
409 commits to main branch, last one 2 months ago
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such a...
Created
2017-08-22
87 commits to master branch, last one about a year ago
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Created
2014-08-22
605 commits to xd_dev branch, last one 3 years ago
A system for modifying art in games.
Created
2015-11-11
682 commits to master branch, last one about a year ago
Single file DDS header encoder and decoder
Created
2018-07-26
27 commits to master branch, last one 3 months ago
A Mega Man X engine made in C#
Created
2020-07-02
296 commits to master branch, last one about a year ago
D3D9 backend for egui.
Created
2022-11-02
68 commits to master branch, last one 10 months ago
Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.
Created
2023-07-08
8 commits to main branch, last one 6 months ago
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Created
2023-02-25
28 commits to master branch, last one 5 days ago