19 results found Sort:

883
13.6k
zlib
262
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Created 2017-10-11
6,407 commits to master branch, last one 23 hours ago
553
4.2k
bsd-3-clause
122
A generic post-processing injector for games and video software.
Created 2016-06-15
5,127 commits to main branch, last one 18 hours ago
462
3.1k
other
149
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Created 2014-09-05
7,876 commits to dev branch, last one a day ago
494
2.6k
mit
130
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Created 2011-04-13
4,949 commits to master branch, last one 15 days ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created 2018-11-02
78 commits to master branch, last one 2 years ago
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Created 2017-02-08
1,611 commits to master branch, last one 6 days ago
220
1.0k
mit
39
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Created 2018-10-31
34 commits to master branch, last one 2 years ago
84
940
bsd-2-clause
43
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
Created 2015-03-28
231 commits to main branch, last one about a month ago
42
837
zlib
64
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Created 2019-02-07
4,182 commits to master branch, last one 4 years ago
43
668
gpl-2.0
30
Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music Player (Linux, FreeBSD, OpenBSD and Windows)
Created 2015-09-27
2,313 commits to master branch, last one 6 days ago
Build Gallium Nine support on top of an existing WINE installation
Created 2019-01-26
409 commits to main branch, last one 2 months ago
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such a...
Created 2017-08-22
87 commits to master branch, last one about a year ago
66
169
other
43
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
Created 2014-08-22
605 commits to xd_dev branch, last one 3 years ago
11
80
lgpl-2.1
9
A system for modifying art in games.
Created 2015-11-11
682 commits to master branch, last one about a year ago
Single file DDS header encoder and decoder
Created 2018-07-26
27 commits to master branch, last one 3 months ago
A Mega Man X engine made in C#
Created 2020-07-02
296 commits to master branch, last one about a year ago
D3D9 backend for egui.
Created 2022-11-02
68 commits to master branch, last one 10 months ago
Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.
Created 2023-07-08
8 commits to main branch, last one 6 months ago
5
27
mit
1
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Created 2023-02-25
28 commits to master branch, last one 5 days ago