53 results found Sort:

1.9k
15.1k
bsd-2-clause
482
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created 2012-04-04
8,841 commits to master branch, last one a day ago
932
12.7k
apache-2.0
112
A cross-platform, safe, pure-Rust graphics API.
Created 2018-09-13
8,439 commits to trunk branch, last one 20 hours ago
1.3k
9.0k
mit
236
RenderDoc is a stand-alone graphics debugging tool.
Created 2014-02-27
15,233 commits to v1.x branch, last one 18 hours ago
1.1k
8.3k
other
437
Xbox 360 Emulator Research Project
Created 2013-01-10
6,950 commits to master branch, last one 5 months ago
547
4.2k
bsd-3-clause
123
A generic post-processing injector for games and video software.
Created 2016-06-15
5,090 commits to main branch, last one 9 days ago
331
3.6k
apache-2.0
119
A modern cross-platform low-level graphics library and rendering framework
Created 2015-10-15
1,835 commits to master branch, last one 14 days ago
270
3.1k
apache-2.0
79
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Created 2014-03-12
973 commits to main branch, last one 2 months ago
490
2.6k
mit
128
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Created 2011-04-13
4,948 commits to master branch, last one about a month ago
Dev repo for @zig-gamedev libs and sample applications
Created 2021-07-16
4,812 commits to main branch, last one 13 days ago
A game engine with an emphasis on real-time cutting-edge solutions
Created 2016-06-18
5,477 commits to master branch, last one 21 hours ago
187
2.2k
mit
46
Making it easier to work with shaders
Created 2017-06-09
4,009 commits to master branch, last one 17 hours ago
349
2.1k
gpl-2.0
173
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Created 2015-03-21
6,051 commits to develop branch, last one 26 days ago
139
2.1k
bsd-3-clause
74
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Created 2016-07-09
3,448 commits to master branch, last one 2 days ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created 2018-11-02
78 commits to master branch, last one about a year ago
115
1.4k
mit
37
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Created 2017-04-30
66 commits to master branch, last one 4 years ago
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Created 2021-12-19
92 commits to main branch, last one 10 months ago
59
1.1k
apache-2.0
16
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Created 2020-09-11
1,091 commits to trunk branch, last one 6 months ago
220
1.0k
mit
39
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Created 2018-10-31
34 commits to master branch, last one 2 years ago
90
1.0k
other
52
DirectX9 to DirectX12 API proxy for Guild Wars 2
Created 2018-12-17
1,195 commits to master branch, last one 2 years ago
52
876
apache-2.0
17
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Created 2019-03-11
2,717 commits to master branch, last one 5 months ago
Easy to integrate memory allocation library for Direct3D 12
Created 2019-06-14
281 commits to master branch, last one 14 days ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,520 commits to master branch, last one 16 days ago
29
592
gpl-3.0
10
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Created 2020-06-04
596 commits to master branch, last one 2 years ago
Official DirectX headers available under an open source license
Created 2020-11-24
230 commits to main branch, last one 2 days ago
Personal hobby project to experiment with various rendering techniques.
Created 2019-02-12
1,898 commits to master branch, last one 2 months ago
15
392
unknown
8
D3D12 Rendering Engine
Created 2020-06-17
571 commits to master branch, last one 2 years ago
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Created 2021-10-13
1,363 commits to main branch, last one about a month ago
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Created 2019-01-23
1,212 commits to master branch, last one 3 months ago
Sample projects demonstrating the usage of Diligent Engine
Created 2015-10-15
1,674 commits to master branch, last one 21 days ago
29
328
unknown
23
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
Created 2016-12-06
322 commits to master branch, last one about a year ago