50 results found Sort:

1.9k
14.6k
bsd-2-clause
480
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created 2012-04-04
8,775 commits to master branch, last one 13 hours ago
853
11.4k
apache-2.0
110
A cross-platform, safe, pure-Rust graphics API.
Created 2018-09-13
7,700 commits to trunk branch, last one a day ago
1.3k
8.6k
mit
237
RenderDoc is a stand-alone graphics debugging tool.
Created 2014-02-27
14,836 commits to v1.x branch, last one 16 hours ago
1.1k
7.9k
other
436
Xbox 360 Emulator Research Project
Created 2013-01-10
6,950 commits to master branch, last one about a month ago
534
3.9k
bsd-3-clause
123
A generic post-processing injector for games and video software.
Created 2016-06-15
4,963 commits to main branch, last one a day ago
320
3.4k
apache-2.0
117
A modern cross-platform low-level graphics library and rendering framework
Created 2015-10-15
1,741 commits to master branch, last one 2 days ago
256
3.0k
apache-2.0
77
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Created 2014-03-12
969 commits to main branch, last one 4 months ago
479
2.6k
mit
126
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Created 2011-04-13
4,941 commits to master branch, last one 12 days ago
Main monorepo for @zig-gamedev libs and example applications
Created 2021-07-16
4,605 commits to main branch, last one a day ago
A game engine with an emphasis on real-time cutting-edge solutions
Created 2016-06-18
4,971 commits to master branch, last one 21 hours ago
350
2.0k
gpl-2.0
174
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Created 2015-03-21
6,048 commits to develop branch, last one about a month ago
134
1.9k
bsd-3-clause
76
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Created 2016-07-09
3,207 commits to master branch, last one 9 hours ago
158
1.8k
mit
44
Making it easier to work with shaders
Created 2017-06-09
3,494 commits to master branch, last one 18 hours ago
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Created 2018-11-02
78 commits to master branch, last one about a year ago
112
1.3k
mit
37
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Created 2017-04-30
66 commits to master branch, last one 3 years ago
59
1.0k
apache-2.0
17
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Created 2020-09-11
1,091 commits to trunk branch, last one about a month ago
92
1.0k
other
50
DirectX9 to DirectX12 API proxy for Guild Wars 2
Created 2018-12-17
1,195 commits to master branch, last one 2 years ago
217
958
mit
36
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
Created 2018-10-31
34 commits to master branch, last one 2 years ago
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
Created 2021-12-19
92 commits to main branch, last one 5 months ago
43
806
apache-2.0
16
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Created 2019-03-11
2,717 commits to master branch, last one 27 days ago
Easy to integrate memory allocation library for Direct3D 12
Created 2019-06-14
275 commits to master branch, last one 9 days ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,192 commits to master branch, last one 10 hours ago
27
572
gpl-3.0
10
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Created 2020-06-04
596 commits to master branch, last one 2 years ago
Official DirectX headers available under an open source license
Created 2020-11-24
218 commits to main branch, last one 28 days ago
Personal hobby project to experiment with various rendering techniques.
Created 2019-02-12
1,822 commits to master branch, last one about a month ago
14
383
unknown
8
D3D12 Rendering Engine
Created 2020-06-17
571 commits to master branch, last one about a year ago
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Created 2019-01-23
1,208 commits to master branch, last one 5 months ago
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
Created 2021-10-13
841 commits to main branch, last one 5 months ago
Sample projects demonstrating the usage of Diligent Engine
Created 2015-10-15
1,593 commits to master branch, last one 4 days ago
29
313
unknown
23
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
Created 2016-12-06
322 commits to master branch, last one 9 months ago