Nadrin / PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Date Created 2017-04-30 (7 years ago)
Commits 66 (last one 3 years ago)
Stargazers 1,321 (2 this week)
Watchers 37 (0 this week)
Forks 110
License mit
Ranking

RepositoryStats indexes 523,840 repositories, of these Nadrin/PBR is ranked #36,974 (93rd percentile) for total stargazers, and #57,265 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #1,934/28,144.

Nadrin/PBR is also tagged with popular topics, for these it's ranked: opengl (#112/828),  graphics (#109/786),  vulkan (#61/435)

Other Information

Nadrin/PBR has 2 open pull requests on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 7 closed issues.

Homepage URL: https://www.siejak.pl/projects/pbr

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Recent Commit History

0 commits on the default branch (master) since jan '22

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The primary language is C++ but there's also others...

updated: 2024-05-29 @ 01:59pm, id: 89865949 / R_kgDOBVs-3Q