Nadrin / PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Date Created 2017-04-30 (7 years ago)
Commits 66 (last one 4 years ago)
Stargazers 1,428 (3 this week)
Watchers 37 (0 this week)
Forks 114
License mit
Ranking

RepositoryStats indexes 629,376 repositories, of these Nadrin/PBR is ranked #38,109 (94th percentile) for total stargazers, and #57,750 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #2,022/33,607.

Nadrin/PBR is also tagged with popular topics, for these it's ranked: opengl (#114/925),  graphics (#114/908),  vulkan (#68/499)

Other Information

Nadrin/PBR has 2 open pull requests on Github, 0 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 7 open issues and 7 closed issues.

Homepage URL: https://www.siejak.pl/projects/pbr

Star History

Github stargazers over time

1.6k1.6k1.4k1.4k1.2k1.2k1k1k800800600600400400200200002018201820192019202020202021202120222022202320232024202420252025

Watcher History

Github watchers over time, collection started in '23

383837.537.5373736.536.5363635.535.5353520232023Jul '23Jul '2320242024Jul '24Jul '2420252025

Recent Commit History

0 commits on the default branch (master) since jan '22

Inactive

No recent commits to this repository

Yearly Commits

Commits to the default branch (master) per year

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Issue History

Total Issues
Open Issues
Closed Issues
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Languages

The primary language is C++ but there's also others...

C++C++CCObjective-CObjective-CGLSLGLSLHLSLHLSLCMakeCMake

updated: 2025-03-21 @ 06:15am, id: 89865949 / R_kgDOBVs-3Q