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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Created
2018-08-03
6,679 commits to main branch, last one 2 days ago
3D engine with modern graphics
Created
2015-06-20
4,247 commits to master branch, last one 9 hours ago
A modern cross-platform low-level graphics library and rendering framework
Created
2015-10-15
1,851 commits to master branch, last one 3 days ago
The FRRouting Protocol Suite
Created
2016-12-15
37,567 commits to master branch, last one 16 hours ago
A shader-based software renderer written from scratch in C89
Created
2017-03-20
583 commits to master branch, last one 3 years ago
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Created
2018-12-23
113 commits to master branch, last one 5 years ago
🎨 The project is designed to create a physically-based rendering at mikumikudance.
Created
2016-08-16
2,853 commits to master branch, last one 3 years ago
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Created
2017-04-30
66 commits to master branch, last one 4 years ago
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Created
2021-03-03
657 commits to main branch, last one 22 days ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created
2022-05-13
29 commits to main branch, last one 11 months ago
Physical based rendering with Vulkan using glTF 2.0 models
Created
2018-02-04
289 commits to master branch, last one about a month ago
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Created
2017-04-21
858 commits to master branch, last one 2 years ago
App of RTR, PTR and Editor
Created
2019-01-23
284 commits to master branch, last one 2 years ago
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
Created
2019-06-26
577 commits to master branch, last one 2 years ago
Realtime 3D rendering engine
Created
2019-02-17
1,018 commits to master branch, last one 2 months ago
A fast C++23 3D game engine for modern devices, with wide platform support
Created
2020-08-05
2,586 commits to master branch, last one 13 hours ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created
2018-07-17
955 commits to master branch, last one 9 months ago
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Created
2020-06-04
596 commits to master branch, last one 2 years ago
HARFANG 3D source code public repository
Created
2021-10-04
95 commits to main branch, last one about a year ago
Console progress bar for Rust
Created
2015-10-14
220 commits to master branch, last one about a year ago
Ray tracing glTF scene with Vulkan
Created
2019-12-03
62 commits to master branch, last one 5 months ago
A crate for loading glTF 2.0
Created
2016-11-13
859 commits to main branch, last one 6 days ago
An open-source format and tools for game developers :video_game:
Created
2012-03-26
452 commits to master branch, last one 5 years ago
Madumpa's URP Stylized Lit Shader Repository
Created
2020-11-13
27 commits to main branch, last one 3 years ago
✨ Expressive WebGL
Created
2019-07-22
158 commits to master branch, last one 2 years ago
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usab...
Created
2022-03-20
51 commits to main branch, last one 2 years ago
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Created
2019-05-29
12,047 commits to master branch, last one 13 hours ago
💎 3D game framework in C, v1.
Created
2020-09-26
1 commits to master branch, last one 16 days ago
Vulkan Real-time Path Tracer Engine
Created
2020-09-07
227 commits to master branch, last one 3 years ago
Yet Another Vulkan Engine
Created
2016-05-19
3,842 commits to master branch, last one 2 months ago