steaklive / EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Date Created 2018-07-17 (6 years ago)
Commits 955 (last one 11 months ago)
Stargazers 660 (1 this week)
Watchers 5 (0 this week)
Forks 25
License mit
Ranking

RepositoryStats indexes 616,861 repositories, of these steaklive/EveryRay-Rendering-Engine is ranked #75,625 (88th percentile) for total stargazers, and #339,381 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #4,143/32,971.

steaklive/EveryRay-Rendering-Engine is also tagged with popular topics, for these it's ranked: graphics (#234/901),  game-engine (#200/807),  rendering (#107/415),  shaders (#75/412),  3d-graphics (#69/287)

Other Information

steaklive/EveryRay-Rendering-Engine has Github issues enabled, there are 10 open issues and 84 closed issues.

There have been 3 releases, the latest one was published on 2024-03-17 (11 months ago) with the name v1.1.1.

Star History

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

529 commits on the default branch (master) since jan '22

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Issue History

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Languages

The primary language is C++ but there's also others...

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Opengraph Image
steaklive/EveryRay-Rendering-Engine

updated: 2025-02-15 @ 04:17pm, id: 141280094 / R_kgDOCGvDXg