steaklive / EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Date Created 2018-07-17 (6 years ago)
Commits 955 (last one 8 months ago)
Stargazers 652 (0 this week)
Watchers 5 (0 this week)
Forks 23
License mit
Ranking

RepositoryStats indexes 584,353 repositories, of these steaklive/EveryRay-Rendering-Engine is ranked #73,993 (87th percentile) for total stargazers, and #332,313 for total watchers. Github reports the primary language for this repository as C++, for repositories using this language it is ranked #4,031/31,270.

steaklive/EveryRay-Rendering-Engine is also tagged with popular topics, for these it's ranked: graphics (#231/865),  game-engine (#197/783),  rendering (#105/402),  shaders (#72/393),  3d-graphics (#70/274)

Other Information

steaklive/EveryRay-Rendering-Engine has Github issues enabled, there are 10 open issues and 84 closed issues.

There have been 3 releases, the latest one was published on 2024-03-17 (8 months ago) with the name v1.1.1.

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Recent Commit History

529 commits on the default branch (master) since jan '22

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The primary language is C++ but there's also others...

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steaklive/EveryRay-Rendering-Engine

updated: 2024-11-19 @ 03:36am, id: 141280094 / R_kgDOCGvDXg