11 results found Sort:
- Filter by Primary Language:
- C++ (4)
- C# (2)
- Jupyter Notebook (2)
- C (1)
- Pascal (1)
- Python (1)
- +
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created
2018-07-17
955 commits to master branch, last one 9 months ago
INSTA - Instant Volumetric Head Avatars [CVPR2023]
Created
2023-03-17
21 commits to master branch, last one 12 days ago
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Created
2022-10-06
83 commits to main branch, last one about a month ago
Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator
Created
2015-01-25
2,080 commits to master branch, last one 9 days ago
INSTA - Instant Volumetric Head Avatars [Demo]
Created
2023-03-20
5 commits to master branch, last one about a year ago
A free, fast, cross-platform volumetric codec for everyone.
Created
2021-05-01
582 commits to dev branch, last one about a year ago
A curried list of recent literature of 3D Gaussians
Created
2023-10-19
65 commits to master branch, last one 4 months ago
Powerful Path Tracing Engine For Realistic Rendering
Created
2021-11-01
306 commits to main branch, last one about a year ago
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Created
2023-02-07
222 commits to master branch, last one about a month ago
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering
Created
2023-08-18
12 commits to main branch, last one about a year ago
A curated list of awesome neural radiance fields for dynamic scenes
Created
2024-03-21
10 commits to main branch, last one 4 months ago