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The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you s...
Created 2023-02-13
42 commits to main branch, last one about a year ago
Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)
Created 2024-07-11
3 commits to main branch, last one 3 months ago