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Main Web Site (Online Books)
Created
2019-07-18
1,733 commits to release branch, last one 2 months ago
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Created
2017-10-03
516 commits to master branch, last one about a month ago
A modern cross-platform low-level graphics library and rendering framework
Created
2015-10-15
1,835 commits to master branch, last one 14 days ago
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
Created
2020-04-12
209 commits to master branch, last one 2 years ago
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Created
2018-11-09
237 commits to master branch, last one 9 months ago
LuxCore source repository
Created
2017-11-22
6,781 commits to master branch, last one 5 months ago
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Created
2013-06-20
9,515 commits to devel branch, last one about a month ago
Simple Open-source Ray Tracer
Created
2015-07-03
1,858 commits to master branch, last one about a year ago
c-ray is a small, simple path tracer written in C
Created
2017-02-05
2,299 commits to master branch, last one 23 days ago
Blender Integration for LuxCore
Created
2017-11-29
2,427 commits to master branch, last one about a year ago
RTX Global Illumination (RTXGI)
Created
2020-02-24
71 commits to main branch, last one 9 months ago
Curated list of ray tracing resources
Created
2018-12-29
139 commits to master branch, last one 3 years ago
A modern cross-platform low-level graphics API
Created
2015-10-15
4,520 commits to master branch, last one 16 days ago
Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Created
2019-03-26
953 commits to master branch, last one 8 months ago
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous a...
Created
2020-03-17
1,802 commits to master branch, last one 4 months ago
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Created
2022-01-23
1,431 commits to master branch, last one about a month ago
A C++-based, cross platform ray tracing library
Created
2015-01-27
4,350 commits to master branch, last one 19 days ago
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
Created
2020-05-07
351 commits to master branch, last one about a year ago
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Created
2019-08-18
1,487 commits to next branch, last one 15 days ago
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Created
2019-01-23
1,212 commits to master branch, last one 3 months ago
This repository has no description...
Created
2021-04-09
113 commits to main branch, last one 5 months ago
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
Created
2021-09-13
591 commits to master branch, last one 4 days ago
Physically-based CPU and GPU ray-tracer
Created
2022-01-15
244 commits to main branch, last one about a year ago
Hydra-enabled GPU path tracer that supports MaterialX and MDL
Created
2019-11-11
1,124 commits to master branch, last one 2 months ago
A testbed project for Unity real-time ray tracing features
Created
2019-12-25
56 commits to master branch, last one 5 months ago
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
Created
2019-04-01
166 commits to master branch, last one 3 years ago
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-...
Created
2020-10-06
164 commits to master branch, last one 2 months ago
Real-time Direct3D 12 path tracer
Created
2023-04-24
470 commits to master branch, last one 14 days ago
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Created
2022-12-31
19 commits to main branch, last one 6 months ago
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Created
2022-03-14
24 commits to main branch, last one 10 months ago