86 results found Sort:

Main Web Site (Online Books)
Created 2019-07-18
1,733 commits to release branch, last one 5 months ago
520
4.9k
apache-2.0
182
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Created 2017-10-03
516 commits to master branch, last one 3 months ago
340
3.7k
apache-2.0
119
A modern cross-platform low-level graphics library and rendering framework
Created 2015-10-15
1,868 commits to master branch, last one 7 days ago
482
2.8k
mit
50
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
Created 2020-04-12
209 commits to master branch, last one 2 years ago
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Created 2018-11-09
237 commits to master branch, last one 11 months ago
146
1.2k
apache-2.0
51
LuxCore source repository
Created 2017-11-22
6,781 commits to master branch, last one 8 months ago
187
1.0k
apache-2.0
68
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Created 2013-06-20
9,515 commits to devel branch, last one 3 months ago
60
883
gpl-3.0
33
Simple Open-source Ray Tracer
Created 2015-07-03
1,858 commits to master branch, last one 2 years ago
43
810
mit
20
c-ray is a small, simple path tracer written in C
Created 2017-02-05
2,302 commits to master branch, last one 8 days ago
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Created 2016-12-09
26 commits to master branch, last one a day ago
Blender Integration for LuxCore
Created 2017-11-29
2,444 commits to master branch, last one about a month ago
RTX Global Illumination (RTXGI)
Created 2020-02-24
71 commits to main branch, last one 12 months ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,584 commits to master branch, last one 3 days ago
Curated list of ray tracing resources
Created 2018-12-29
139 commits to master branch, last one 3 years ago
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous a...
Created 2020-03-17
1,815 commits to master branch, last one about a month ago
Data visualisation and ray tracing in Python based on OptiX 8.1 framework.
Created 2019-03-26
980 commits to master branch, last one 28 days ago
35
492
bsd-3-clause
18
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Created 2019-08-18
1,509 commits to next branch, last one 2 days ago
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
Created 2022-01-23
1,501 commits to master branch, last one 4 days ago
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
Created 2020-05-07
351 commits to master branch, last one about a year ago
A C++-based, cross platform ray tracing library
Created 2015-01-27
4,380 commits to master branch, last one 4 days ago
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Created 2019-01-23
1,212 commits to master branch, last one 5 months ago
59
377
other
206
This repository has no description...
Created 2021-04-09
113 commits to main branch, last one 8 months ago
56
374
other
12
Vanilla RTX GitHub Repository, A PBR Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
Created 2021-09-13
608 commits to master branch, last one 15 days ago
Physically-based CPU and GPU ray-tracer
Created 2022-01-15
244 commits to main branch, last one about a year ago
13
321
mit
6
Real-time Direct3D 12 path tracer
Created 2023-04-24
551 commits to master branch, last one 2 days ago
19
303
gpl-3.0
10
Hydra-enabled GPU path tracer that supports MaterialX and MDL
Created 2019-11-11
1,229 commits to master branch, last one about a month ago
28
286
unknown
12
A testbed project for Unity real-time ray tracing features
Created 2019-12-25
56 commits to master branch, last one 8 months ago
15
286
mit
8
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
Created 2019-04-01
166 commits to master branch, last one 3 years ago
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-...
Created 2020-10-06
186 commits to master branch, last one 2 days ago
24
263
unknown
7
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
Created 2022-12-31
19 commits to main branch, last one 8 months ago