Statistics for topic physically-based-rendering
RepositoryStats tracks 518,325 Github repositories, of these 37 are tagged with the physically-based-rendering topic. The most common primary language for repositories using this topic is C++ (22).
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Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Specification and reference implementation for the OpenPBR Surface shading model
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Specification and reference implementation for the OpenPBR Surface shading model
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
A physically based mesh renderer named Ada Path Tracer based on Taichi lang