Statistics for topic rendering-engine
RepositoryStats tracks 595,856 Github repositories, of these 64 are tagged with the rendering-engine topic. The most common primary language for repositories using this topic is C++ (37).
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The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Drawing graphics efficiently on Apple Vision using the Metal rendering API
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and app...
User interface engine with an integrated vector design tool, built in Rust
Drawing graphics efficiently on Apple Vision using the Metal rendering API
User interface engine with an integrated vector design tool, built in Rust
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and app...
The official implementation of VGG Specs with cross-platform vector graphics and user interfaces.
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367