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A brief computer graphics / rendering course
Created
2015-01-17
118 commits to master branch, last one about a month ago
A 3D renderer written in JavaScript and rendered to the terminal.
Created
2016-10-10
67 commits to master branch, last one 2 years ago
3D Software Renderer in 700 Lines !!
Created
2015-08-09
49 commits to master branch, last one 2 months ago
486 lines of C++: old-school FPS in a weekend
Created
2019-01-18
61 commits to master branch, last one 5 years ago
Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
Created
2017-05-20
1,375 commits to master branch, last one 19 days ago
The fastest font renderer in the world, written in pure rust.
Created
2019-08-01
274 commits to master branch, last one about a month ago
:zap: 可编程渲染管线实现,帮助初学者学习渲染
Created
2020-08-07
57 commits to master branch, last one 2 months ago
An implementation of OpenGL 3.x-ish in clean C
Created
2020-09-10
498 commits to master branch, last one 6 months ago
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Created
2022-05-13
29 commits to main branch, last one 11 months ago
SVG to PNG/JPEG command-line tool and Node.js module
Created
2014-09-23
81 commits to master branch, last one 2 years ago
Vector graphics (SVG) library for PHP
Created
2015-10-12
388 commits to main branch, last one 23 days ago
The penultimate portable graphics library
This repository has been archived
(exclude archived)
Created
2020-11-01
441 commits to main branch, last one about a year ago
Real-Time Hybrid Hair Rendering using Vulkan™
Created
2018-08-15
702 commits to master branch, last one 10 months ago
Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs
Created
2020-04-10
165 commits to main branch, last one 2 months ago
A tiny, single-header <canvas>-like 2D rasterizer for C++
Created
2022-10-10
4 commits to main branch, last one 9 months ago
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Created
2021-11-28
31 commits to main branch, last one 2 years ago
A 3D FPGA GPU for real-time rasterization with a tile-based deferred rendering (TBDR) architecture, featuring transform & lighting (T&L), back-face culling, MSAA anti-aliasing, ordered dithering, etc.
Created
2023-01-24
231 commits to main branch, last one 27 days ago
3D graphics library for the terminal
Created
2022-02-23
110 commits to main branch, last one about a year ago
Marlin is the FAST Java2D antialiasing rasterizer derived from OpenJDK Pisces (shape)
Created
2014-01-24
66 commits to master branch, last one 2 months ago
From Vectors to (sub) Pixels, C# 2D Rendering Library
Created
2014-07-31
9,652 commits to master branch, last one 4 years ago
A simple 3D rasterizer made from scratch in Python.
Created
2019-05-01
64 commits to master branch, last one 9 months ago
URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader
Created
2022-01-06
49 commits to master branch, last one about a year ago
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
Created
2019-12-05
560 commits to master branch, last one 2 days ago
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
Created
2020-04-19
33 commits to master branch, last one 3 years ago
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367
Created
2022-12-28
210 commits to master branch, last one about a year ago
a cpu/gpu soft renderer in rust
Created
2022-10-27
22 commits to main branch, last one about a year ago
Bare-bones software renderer written in Rust
Created
2020-12-30
33 commits to master branch, last one 3 years ago
A rasterizer and raytracer renderer written in Rust using the wgpu library.
Created
2024-09-30
72 commits to master branch, last one 15 days ago