Statistics for topic computer-graphics
RepositoryStats tracks 633,920 Github repositories, of these 364 are tagged with the computer-graphics topic. The most common primary language for repositories using this topic is Python (119). Other languages include: C++ (108), Rust (16), Jupyter Notebook (15), C (14)
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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
code for our ICCV 2021 paper "DeepCAD: A Deep Generative Network for Computer-Aided Design Models"
计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
Differentiable Rendering of Parametric Geometry (SIGGRAPH Asia 2023)
Official code for "STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting"
An interactive, experimental, pathtracer implemented using desktop WebGPU.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors
Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis (ECCV 2024 Oral) - Official Implementation
Gaussian Haircut: Human Hair Reconstruction with Strand-Aligned 3D Gaussians
Interactive Character Control with Auto-Regressive Motion Diffusion Models
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Productive, portable, and performant GPU programming in Python.
Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis (ECCV 2024 Oral) - Official Implementation
Gaussian Haircut: Human Hair Reconstruction with Strand-Aligned 3D Gaussians
The Training and Demo code for: Ash: Animatable gaussian splats for efficient and photoreal human rendering (CVPR 2024)
A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact the a...