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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Created
2023-07-04
250 commits to main branch, last one about a month ago
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Created
2023-10-03
68 commits to master branch, last one about a month ago
Point-NeRF: Point-based Neural Radiance Fields
Created
2022-02-11
44 commits to master branch, last one 9 months ago
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
Created
2024-01-23
321 commits to main branch, last one 3 days ago
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models (CVPR 2024)
Created
2023-10-12
39 commits to main branch, last one 5 months ago
All NeRF-related papers @ CVPR/ICCV/ECCV/NIPS/ICML/ICLR
Created
2023-04-07
62 commits to main branch, last one about a year ago
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
Created
2023-11-28
39 commits to main branch, last one about a month ago
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
Created
2024-04-26
577 commits to main branch, last one 6 hours ago
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Created
2024-02-15
60 commits to main branch, last one about a month ago
[CVPR2022] Neural Rays for Occlusion-aware Image-based Rendering
Created
2021-07-17
26 commits to main branch, last one 2 months ago
[CVPR 2023] DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models
Created
2023-02-23
15 commits to main branch, last one about a year ago
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
Created
2024-07-08
9 commits to main branch, last one 5 months ago
Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"
Created
2024-02-26
1 commits to main branch, last one 7 months ago
Official implementation of "CompGS".
Created
2023-11-27
80 commits to main branch, last one 2 months ago
A curated list of awesome scene representation(NeRFs) papers, code, and resources.
Created
2023-03-15
308 commits to main branch, last one about a month ago
Code Release for "Bilateral Guided Radiance Field Processing"
Created
2024-05-15
6 commits to master branch, last one 3 months ago
[CVPR 2023] Ref-NPR: Reference-Based Non-PhotoRealistic Radiance Fields
Created
2023-03-24
14 commits to main branch, last one about a year ago
[BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
Created
2024-02-09
8 commits to main branch, last one 6 months ago
[arXiv 2024] Novel View Extrapolation with Video Diffusion Priors
Created
2024-11-20
28 commits to main branch, last one 9 days ago
official repo for the paper "SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images"
Created
2022-12-18
39 commits to main branch, last one 4 months ago
Gaussian Splatting in pure Julia
Created
2024-01-12
60 commits to main branch, last one 14 days ago
3DGS-based change detection for physical object rearrangement
Created
2024-10-21
6 commits to main branch, last one about a month ago