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Official implementation of "CompGS".
Created
2023-11-27
80 commits to main branch, last one 3 months ago
A 3d gaussian splatting renderer in C++ and OpenGL
Created
2023-09-25
284 commits to main branch, last one 2 months ago
3DGS-to-PC: Convert a 3D gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accuracy rendered point colours
Created
2024-07-11
23 commits to main branch, last one about a month ago
Integrates the vision, touch, and common-sense information of foundational models, customized to the agent's perceptual needs.
Created
2024-08-13
214 commits to main branch, last one about a month ago