Statistics for topic 3d-graphics
RepositoryStats tracks 634,529 Github repositories, of these 294 are tagged with the 3d-graphics topic. The most common primary language for repositories using this topic is C++ (89). Other languages include: Python (52), C (27), JavaScript (20), TypeScript (14), Rust (13), C# (12)
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
Autoforge takes a picture and generates a 3D layer STL file that you can print with a 3d printer
[CVPR 2025] GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
Parametric Modelling for Bevy using Truck CAD kernel.