Statistics for topic 3d-graphics
RepositoryStats tracks 518,991 Github repositories, of these 252 are tagged with the 3d-graphics topic. The most common primary language for repositories using this topic is C++ (83). Other languages include: Python (41), C (24), Rust (13), C# (11), JavaScript (11), TypeScript (11)
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
A compilation of 3D mesh models found on the web for research purposes
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer...
A compilation of 3D mesh models found on the web for research purposes
A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
ICCV 2023 Papers: Discover cutting-edge research from ICCV 2023, the leading computer vision conference. Stay updated on the latest in computer vision and deep learning, with code included. ⭐ support ...
Specification and reference implementation for the OpenPBR Surface shading model
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
ICCV 2023 Papers: Discover cutting-edge research from ICCV 2023, the leading computer vision conference. Stay updated on the latest in computer vision and deep learning, with code included. ⭐ support ...
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets