Statistics for topic 3d-graphics
RepositoryStats tracks 559,058 Github repositories, of these 266 are tagged with the 3d-graphics topic. The most common primary language for repositories using this topic is C++ (84). Other languages include: Python (47), C (26), C# (13), JavaScript (13), Rust (13), TypeScript (11)
Stargazers over time for topic 3d-graphics
Most starred repositories for topic 3d-graphics (view more)
Trending repositories for topic 3d-graphics (view more)
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine.
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
This is my Personal Portfolio which I have made using React and some 3D graphics and animation.
Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
NeoAxis Engine is a versatile game engine designed for creating video games and real-time apps.
This is my Personal Portfolio which I have made using React and some 3D graphics and animation.
Code Release for "Bilateral Guided Radiance Field Processing"
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations, and community discussions. Ideal for both beginners and expert...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer...
Specification and reference implementation for the OpenPBR Surface shading model
ICCV 2023 Papers: Discover cutting-edge research from ICCV 2023, the leading computer vision conference. Stay updated on the latest in computer vision and deep learning, with code included. ⭐ support ...
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)