Trending repositories for topic 3d-graphics
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
A procedural Blender pipeline for photorealistic training image generation
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Develop a 3D interactive graphics rendering engine
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Specification and reference implementation for the OpenPBR Surface shading model
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Develop a 3D interactive graphics rendering engine
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
A procedural Blender pipeline for photorealistic training image generation
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Specification and reference implementation for the OpenPBR Surface shading model
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
🌏: Dungeon free resources (terrain & roguelike generation)
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A procedural Blender pipeline for photorealistic training image generation
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Specification and reference implementation for the OpenPBR Surface shading model
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
An experimental three.js SVG renderer to render 3D scenes as Vector Graphics.
Develop a 3D interactive graphics rendering engine
Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
A collection of resources for building 3D projects with three.js
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Specification and reference implementation for the OpenPBR Surface shading model
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Code Release for "Bilateral Guided Radiance Field Processing"
A set of tools to visualize and interact with sequences of 3D data.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
A procedural Blender pipeline for photorealistic training image generation
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
Nabla's Tests and Examples source code
Publication-ready visualization of 3D objects and point clouds in seconds.
My room in three JS Fully controlled 3D environment Fully customizable user-experience.
BIMROCKET is an open source platform for BIM project management. It has a web application to view and edit IFC models and a server to store BIM projects in an OrientDB database.
Qt 3DViewer is a user-friendly 3D model viewer powered by Python, PyQt, OpenGL, and ModernGL, supporting multiple file formats developed by Alon Rubin.
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
This is my Personal Portfolio which I have made using React and some 3D graphics and animation.
Essential tools for Counter Strike 2 Workshop Tools : SoundEvent Editor, SmartProp Editor, Hotkey Editor, Loading Editor
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
Reasoning 3D Segmentation - "segment anything"/grounding/part seperation in 3D with natural conversations.
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
A TypeScript Next.js project (App router) with Cesium that actually builds and runs on Vercel
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
Publication-ready visualization of 3D objects and point clouds in seconds.
Essential tools for Counter Strike 2 Workshop Tools : SoundEvent Editor, SmartProp Editor, Hotkey Editor, Loading Editor
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A procedural Blender pipeline for photorealistic training image generation
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Specification and reference implementation for the OpenPBR Surface shading model
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
This is my Personal Portfolio which I have made using React and some 3D graphics and animation.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Explore the world of 3D graphics and visualization with VTK examples in Python.
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
Publication-ready visualization of 3D objects and point clouds in seconds.
ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.
Basic OpenGL 1.x implementation for small FPGAs (like iCE40UP5K)
Official code for "DermSynth3D: Synthesis of in-the-wild Annotated Dermatology Images". A data generation pipeline for creating photorealistic in-the-wild synthetic dermatalogical data with rich mult...
🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).