Trending repositories for topic 3d-graphics
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
📺👽 3D voxel graphics engine on the terminal in standard C without third parties
A fast, header-only, C++17 library for parsing Wavefront .obj files.
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Scene3D is a collection of scripts, materials and tools to help you develop 3D games with the Defold game engine.
A high-fidelity 3D face reconstruction library from monocular RGB image(s)
Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
A procedural Blender pipeline for photorealistic training image generation
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
An experimental declarative framework for Metal rendering in Swift.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Official code for "DermSynth3D: Synthesis of in-the-wild Annotated Dermatology Images". A data generation pipeline for creating photorealistic in-the-wild synthetic dermatalogical data with rich mult...
BIMROCKET is an open source platform for BIM project management. It has a web application to view and edit IFC models and a server to store BIM projects in an OrientDB database.
Basic OpenGL 1.x implementation for small FPGAs (like iCE40UP5K)
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
Qt 3DViewer is a user-friendly 3D model viewer powered by Python, PyQt, OpenGL, and ModernGL, supporting multiple file formats developed by Alon Rubin.
A collection of resources for building 3D projects with three.js
Render Cornell Box with Path Tracing in GLSL(version 330 core)
My room in three JS Fully controlled 3D environment Fully customizable user-experience.
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
Reasoning 3D Segmentation - "segment anything"/grounding/part seperation in 3D with natural conversations.
A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
A TypeScript Next.js project (App router) with Cesium that actually builds and runs on Vercel
Publication-ready visualization of 3D objects and point clouds in seconds.
Essential tools for Counter Strike 2 Workshop Tools : SoundEvent Editor, SmartProp Editor, Hotkey Editor, Loading Editor
A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations withou...
Code repository for Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
A procedural Blender pipeline for photorealistic training image generation
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
[NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation
Specification and reference implementation for the OpenPBR Surface shading model
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024) - A Toolbox for CT reconstruction and X-ray Novel View Synthesis
Official implementation of Bootstrap3D: Improving Multi-view Diffusion Model with Synthetic Data
This is my Personal Portfolio which I have made using React and some 3D graphics and animation.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Explore the world of 3D graphics and visualization with VTK examples in Python.
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.
Samples for Ab4d.SharpEngine (cross-platform 3D rendering engine)
Official code for "DermSynth3D: Synthesis of in-the-wild Annotated Dermatology Images". A data generation pipeline for creating photorealistic in-the-wild synthetic dermatalogical data with rich mult...
Basic OpenGL 1.x implementation for small FPGAs (like iCE40UP5K)
Publication-ready visualization of 3D objects and point clouds in seconds.