Statistics for topic metal
RepositoryStats tracks 579,129 Github repositories, of these 177 are tagged with the metal topic. The most common primary language for repositories using this topic is Swift (61). Other languages include: C++ (48), C (12)
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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
Cross-architecture parallel algorithms for Julia's GPU backends, from a unified KernelAbstractions.jl codebase. Targets Intel oneAPI, AMD ROCm, Apple Metal, Nvidia CUDA.
A few quick scripts focused on testing TensorFlow/PyTorch/Llama 2 on macOS.
Flutter video player plugin for all desktop+mobile platforms. download prebuilt examples from github actions. https://pub.dev/packages/fvp
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
Cross-architecture parallel algorithms for Julia's GPU backends, from a unified KernelAbstractions.jl codebase. Targets Intel oneAPI, AMD ROCm, Apple Metal, Nvidia CUDA.
A few quick scripts focused on testing TensorFlow/PyTorch/Llama 2 on macOS.
Flutter video player plugin for all desktop+mobile platforms. download prebuilt examples from github actions. https://pub.dev/packages/fvp
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Cross-architecture parallel algorithms for Julia's GPU backends, from a unified KernelAbstractions.jl codebase. Targets Intel oneAPI, AMD ROCm, Apple Metal, Nvidia CUDA.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
🐧 A real-time physically based 3D rendering engine for React Native
Drawing graphics efficiently on Apple Vision using the Metal rendering API
Phi-3.5 for Mac: Locally-run Vision and Language Models for Apple Silicon
A few quick scripts focused on testing TensorFlow/PyTorch/Llama 2 on macOS.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
:metal: TT-NN operator library, and TT-Metalium low level kernel programming model.
Phi-3.5 for Mac: Locally-run Vision and Language Models for Apple Silicon