37 results found Sort:

2.0k
15.6k
bsd-2-clause
483
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Created 2012-04-04
8,895 commits to master branch, last one 10 days ago
176
4.7k
gpl-3.0
47
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
Created 2023-12-15
173 commits to master branch, last one 26 days ago
QualityScaler - image/video AI upscaler app
Created 2022-04-03
308 commits to main branch, last one about a month ago
451
1.9k
mit
138
DirectXTex texture processing library
Created 2015-04-09
1,129 commits to main branch, last one 10 days ago
461
1.6k
mit
107
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Created 2016-06-17
857 commits to main branch, last one 10 days ago
59
911
apache-2.0
18
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Created 2019-03-11
2,939 commits to master branch, last one 2 months ago
Easy to integrate memory allocation library for Direct3D 12
Created 2019-06-14
300 commits to master branch, last one 2 days ago
DirectXMesh geometry processing library
Created 2015-04-09
567 commits to main branch, last one 4 days ago
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created 2018-07-17
955 commits to master branch, last one about a year ago
A modern cross-platform low-level graphics API
Created 2015-10-15
4,712 commits to master branch, last one 7 days ago
This repository is intended to be used as a code repository for learning DirectX 12.
Created 2017-08-24
341 commits to main branch, last one about a year ago
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Created 2021-10-13
1,363 commits to main branch, last one 5 months ago
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
Created 2019-01-23
1,276 commits to master branch, last one 15 days ago
14
374
apache-2.0
13
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
Created 2023-01-22
708 commits to main branch, last one 5 days ago
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
Created 2018-04-12
71 commits to master branch, last one 3 years ago
Sample projects demonstrating the usage of Diligent Engine
Created 2015-10-15
1,776 commits to master branch, last one 3 days ago
RealScaler - image/video AI upscaler app (Real-ESRGAN)
Created 2022-11-19
95 commits to main branch, last one 4 months ago
Lumino is a framework for building real-time graphics applications.
Created 2015-05-19
4,893 commits to main branch, last one about a year ago
Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".
Created 2019-05-25
35 commits to master branch, last one 7 months ago
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
Created 2019-01-15
87 commits to master branch, last one 3 years ago
0
130
other
1
A C++ implementation of Restir inside Falcor 8.0
Created 2025-03-11
44 commits to main branch, last one 27 days ago
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Created 2020-06-30
109 commits to main branch, last one 10 days ago
9
123
mit
3
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Created 2020-04-05
250 commits to master branch, last one 22 days ago
A toy 3D game engine using DirectX 12.
Created 2021-10-22
8 commits to main branch, last one 3 years ago
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Created 2020-03-26
2,345 commits to main branch, last one 28 days ago
11
86
mit
2
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.
Created 2024-03-25
103 commits to main branch, last one 7 months ago
1
82
bsd-3-clause
5
Sample Program for DirectX 12 + Swift
Created 2021-02-10
1 commits to main branch, last one 4 years ago
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
Created 2018-05-17
43 commits to master branch, last one 3 years ago
Yet another pet engine
Created 2020-08-25
1,575 commits to master branch, last one about a month ago
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
Created 2023-08-19
8 commits to main branch, last one about a year ago