3 results found Sort:

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Created 2018-07-17
955 commits to master branch, last one 9 months ago
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Created 2022-10-06
83 commits to main branch, last one about a month ago
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
Created 2021-12-25
19 commits to main branch, last one 11 months ago