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A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Created 2022-10-06
85 commits to main branch, last one 2 months ago
Volumetric Lighting in URP
This repository has been archived (exclude archived)
Created 2021-12-06
17 commits to master branch, last one about a year ago
An implementation of underwater effects that show under the water line.
Created 2022-10-08
104 commits to master branch, last one 6 days ago
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Created 2015-03-03
136 commits to master branch, last one 2 years ago
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
Created 2024-01-07
23 commits to main branch, last one about a month ago