18 results found Sort:

Textureless fog particles using a highly customizable shader to attenuate noise values.
Created 2021-12-11
26 commits to master branch, last one about a year ago
48
179
mit
11
A clear and simple solution of Fog of War for Unreal Engine 4
Created 2019-06-18
188 commits to develop branch, last one about a month ago
PureEdgeSim: A simulation framework for performance evaluation of cloud, fog, and pure edge computing environments.
Created 2018-12-28
319 commits to master branch, last one 2 months ago
13
174
cc0-1.0
3
a fog descends upon your editor ☁ dark color scheme inspired by the woods for vim and neovim
Created 2023-06-17
37 commits to main branch, last one 8 months ago
LiDAR fog simulation
Created 2021-08-11
12 commits to main branch, last one 2 years ago
[ACMMM2023] "Enhancing Visibility in Nighttime Haze Images Using Guided APSF and Gradient Adaptive Convolution", https://arxiv.org/abs/2308.01738
Created 2023-07-28
37 commits to main branch, last one 25 days ago
Rain Rendering for Evaluating and Improving Robustness to Bad Weather (Tremblay et al., 2020) (S. S. Halder et al., 2019)
Created 2020-09-06
11 commits to master branch, last one 2 days ago
Foreman plugin to add Proxmox compute resource based on fog-proxmox gem
Created 2018-04-27
652 commits to master branch, last one 9 days ago
146
99
mit
15
Fog for Google Cloud Platform
Created 2015-01-13
1,447 commits to master branch, last one 2 months ago
20
95
other
3
[CVPR 2022 Oral, Best Paper Finalist] Official PyTorch implementation of FIFO
Created 2022-04-19
8 commits to main branch, last one about a year ago
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Created 2023-08-25
112 commits to main branch, last one 3 months ago
Fog for OpenStack Platform
Created 2016-02-18
721 commits to master branch, last one 6 days ago
Fog Simulation using Generative Adversarial Networks (GAN). This code is the implementation of the master thesis Simulating Weather Conditions on Digital Images. It uses a modified CycleGAN model to s...
Created 2020-03-05
188 commits to master branch, last one 2 years ago
An implementation of underwater effects that show under the water line.
Created 2022-10-08
104 commits to master branch, last one 7 days ago
Semantic Understanding of Foggy Scenes with Purely Synthetic Data
Created 2019-10-09
11 commits to main branch, last one 2 years ago
Simple fog effects for URP
Created 2023-04-23
8 commits to main branch, last one about a year ago
Unity package for versions 2022.3 and 2023. Adds support to render volumetric lighting for both the main and additional lights. Compatible with the upcoming URP render graph in 2023.3.
Created 2024-01-29
9 commits to main branch, last one 4 months ago
Multimodal Dataset of Freezing of Gait in Parkinson's Disease
Created 2022-02-05
10 commits to main branch, last one about a year ago