frostbone25 / Unity-Cubemap-Fog

A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.

Date Created 2022-10-10 (2 years ago)
Commits 4 (last one 2 years ago)
Stargazers 31 (0 this week)
Watchers 1 (0 this week)
Forks 0
License mit
Ranking

RepositoryStats indexes 631,351 repositories, of these frostbone25/Unity-Cubemap-Fog is ranked #594,299 (6th percentile) for total stargazers, and #556,009 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #21,096/22,178.

frostbone25/Unity-Cubemap-Fog is also tagged with popular topics, for these it's ranked: unity (#2,061/2146),  unity3d (#1,104/1146),  graphics (#887/909),  rendering (#408/421),  unity-editor (#123/129),  graphics-programming (#120/126)

Other Information

There have been 2 releases, the latest one was published on 2022-10-10 (2 years ago) with the name CubemapFogV1.0.1.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

4 commits on the default branch (main) since jan '22

443.53.5332.52.5221.51.5110.50.50020232023Jul '23Jul '2320242024Jul '24Jul '2420252025

Yearly Commits

Commits to the default branch (main) per year

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Issue History

No issues have been posted

Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLab

updated: 2025-02-07 @ 07:59am, id: 549020132 / R_kgDOILlh5A