9 results found Sort:
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Created
2020-09-11
1,091 commits to trunk branch, last one 29 days ago
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Created
2018-09-25
3,481 commits to wip branch, last one 20 hours ago
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Created
2019-12-10
1,429 commits to main branch, last one 10 months ago
vuk - A rendergraph-based abstraction for Vulkan
Created
2020-02-18
821 commits to master branch, last one 2 months ago
Rendergraph-based graphics engine written in C++ using DirectX12
Created
2021-05-13
1,014 commits to master branch, last one 5 days ago
My toy engine, mainly for rendering experiment and prototyping.
Created
2021-02-05
869 commits to main branch, last one 3 months ago
An experimental game engine.
Created
2023-08-30
173 commits to master branch, last one 13 days ago
Renderer agnostic frame graph library
Created
2022-02-09
31 commits to master branch, last one 5 months ago
Unity package for versions 2022.3 and 2023. Adds support to render volumetric lighting for both the main and additional lights. Compatible with the upcoming URP render graph in 2023.3.
Created
2024-01-29
9 commits to main branch, last one 3 months ago