4 results found Sort:

Ray-tracing engine for real-time diamond rendering in WebGL
Created 2021-04-26
9 commits to main branch, last one 5 months ago
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Created 2016-10-14
104 commits to master branch, last one 7 years ago
An implementation of underwater effects that show under the water line.
Created 2022-10-08
104 commits to master branch, last one 7 days ago
Simulation of water in Unity
Created 2021-09-19
36 commits to main branch, last one about a year ago