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Ray-tracing engine for real-time diamond rendering in WebGL
Created
2021-04-26
9 commits to main branch, last one 10 months ago
An implementation of underwater effects that show under the water line.
Created
2022-10-08
104 commits to master branch, last one 5 months ago
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Created
2016-10-14
104 commits to master branch, last one 7 years ago
Simulation of water in Unity
Created
2021-09-19
36 commits to main branch, last one about a year ago