25 results found Sort:

497
2.1k
mit
38
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration...
Created 2020-09-26
248 commits to main branch, last one 3 days ago
446
1.8k
mit
85
an unity mmo demo, base on ecs(game play), xlua(ui)
Created 2018-07-11
467 commits to master branch, last one 3 years ago
a comprehensive collection of video game tech analysis resources
Created 2023-07-11
314 commits to main branch, last one 3 days ago
91
739
unknown
59
Repo to gather all Gameplay Ability System content for UE4
This repository has been archived (exclude archived)
Created 2018-05-22
73 commits to master branch, last one 2 years ago
⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
Created 2021-01-24
146 commits to main branch, last one 20 days ago
106
549
other
16
Keyframe sync using ECS(R)
Created 2018-11-02
126 commits to master branch, last one 6 months ago
Gameplay-Ability-System For Unity
Created 2023-12-06
395 commits to EX-GAS-1.0 branch, last one 13 days ago
81
380
mit
26
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.
Created 2017-02-09
554 commits to master branch, last one 4 months ago
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
Created 2023-03-23
590 commits to master branch, last one a day ago
162
307
gpl-3.0
17
🔧 Machines, ICs, PLCs, and more!
Created 2010-10-23
4,788 commits to master branch, last one 3 months ago
54
286
unknown
9
A 'Souls-like' game made in Unity3D.
Created 2018-04-26
25 commits to main branch, last one 3 years ago
53
205
mit
10
A clear and simple solution of Fog of War for Unreal Engine 4
This repository has been archived (exclude archived)
Created 2019-06-18
190 commits to develop branch, last one 4 months ago
Community-based vertical scrolling rhythm game (VSRG) made with Vue.js and canvas (WIP)
Created 2020-02-29
500 commits to master branch, last one 2 years ago
Unity Gameplay Ability System Framework
Created 2022-07-19
851 commits to main branch, last one about a month ago
7
138
unknown
4
This repo is a live list of papers on game playing and large multimodality model - "A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges".
Created 2024-02-01
7 commits to main branch, last one 6 months ago
15
111
unknown
5
A game framework base on ETCore.
Created 2023-01-26
70 commits to master branch, last one 21 days ago
Runtime video and screenshot capture system for Unreal Engine
Created 2023-01-07
26 commits to master branch, last one 11 months ago
A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
Created 2020-09-07
860 commits to master branch, last one 4 months ago
A robust subsystem designed for registering and facilitating communication between unconnected gameplay objects. This system allows you to send and receive messages containing specific data through de...
Created 2022-07-16
43 commits to master branch, last one 3 months ago
Powerful visual scripting toolkit for Unity. Inspired from Unreal's Blueprint.
Created 2024-12-29
301 commits to main branch, last one 8 days ago
1
56
unknown
3
A Gameplay Ability System for Unity
Created 2024-01-13
46 commits to main branch, last one 6 months ago
Classic Arena First-Person-Shooter Mechanics for Unreal Engine 4.
Created 2019-08-05
1,126 commits to master branch, last one 3 years ago
Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to map game actions to device input events instead of directly hand...
Created 2020-09-07
177 commits to master branch, last one 3 years ago
1
41
unlicense
4
Toolnity is a bunch of Editor Tools and Gameplay Utilities for Unity.
Created 2021-01-22
258 commits to master branch, last one about a year ago
Unreal Engine Character World Interaction Components Set
Created 2022-01-24
6 commits to master branch, last one 3 years ago