24 results found Sort:
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Created
2020-07-14
1,006 commits to master branch, last one about a year ago
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
Created
2020-04-21
239 commits to master branch, last one 2 years ago
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Created
2022-05-17
1,170 commits to main branch, last one about a month ago
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、we...
Created
2022-05-23
628 commits to dev branch, last one 2 days ago
A developing game server framework,based on Entity Component System(ECS).
Created
2018-11-14
95 commits to master branch, last one 2 years ago
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Created
2023-12-10
208 commits to main branch, last one 19 hours ago
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
Created
2022-06-04
264 commits to 2021.3.1f1New branch, last one about a year ago
GameFramework-Next
Created
2023-03-27
232 commits to main branch, last one about a month ago
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
Created
2022-09-13
99 commits to master branch, last one 3 days ago
C # Game Framework, but not limited to games. Can be used for non game business development
Created
2023-06-08
445 commits to main branch, last one 2 days ago
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
Created
2023-03-10
818 commits to main branch, last one 6 days ago
一些对UnityGameFramework的扩展
Created
2021-07-15
282 commits to main branch, last one about a month ago
Unity3D开发的工具包集合, 集成常见的开发组件以免于重复造轮子。佛系更新中。。。
Created
2018-10-28
43 commits to develop branch, last one 8 months ago
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
Created
2022-06-18
13 commits to main branch, last one 2 years ago
This is a Unity resource(AssetBundle) rule editor visual tool based on GameFramework. 这是一个基于GameFramework框架的资源包(AssetBundle)规则编辑器
Created
2020-05-06
18 commits to master branch, last one 2 years ago
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Created
2022-07-10
454 commits to master branch, last one a day ago
一个基于EgretEngine的开发框架
Created
2016-07-10
185 commits to dev branch, last one 4 years ago
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Created
2022-11-29
42 commits to main branch, last one 8 months ago
使用 HybridCLR 对 StarForce 实现游戏逻辑热更新。
Created
2022-06-05
39 commits to master branch, last one about a year ago
A game framework base on ETCore.
Created
2023-01-26
69 commits to master branch, last one 3 months ago
一个Unity的数据表编辑器工具
Created
2019-11-15
15 commits to master branch, last one about a year ago
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
Created
2023-07-05
39 commits to main branch, last one 17 days ago
游戏服务器框架。
Created
2019-04-06
304 commits to master branch, last one about a year ago
Major overhaul of the Zero Engine and renaming to Welder.
Created
2019-02-28
2,227 commits to main branch, last one 8 months ago