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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Created
2022-07-04
582 commits to main branch, last one 6 days ago
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Created
2022-01-11
140 commits to main branch, last one about a year ago
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Created
2020-07-14
1,006 commits to master branch, last one about a year ago
Faygo is a fast and concise Go Web framework that can be used to develop high-performance web app(especially API) with fewer codes. Just define a struct handler, faygo will automatically bind/verify t...
Created
2016-01-15
431 commits to master branch, last one 2 years ago
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Created
2022-07-10
454 commits to master branch, last one a day ago
The flutter_dynamic is a library that create flutter application dynamic.
Created
2020-12-15
61 commits to master branch, last one 2 years ago
A toolkit providing dynamic ability for React Native App.
Created
2023-01-16
58 commits to main branch, last one about a year ago