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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Created 2022-07-04
518 commits to main branch, last one 16 days ago
376
2.3k
mit
68
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Created 2022-01-11
140 commits to main branch, last one about a year ago
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Created 2020-07-14
1,006 commits to master branch, last one 7 months ago
259
1.6k
apache-2.0
104
Faygo is a fast and concise Go Web framework that can be used to develop high-performance web app(especially API) with fewer codes. Just define a struct handler, faygo will automatically bind/verify t...
Created 2016-01-15
431 commits to master branch, last one about a year ago
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Created 2022-07-10
384 commits to master branch, last one 8 days ago
The flutter_dynamic is a library that create flutter application dynamic.
Created 2020-12-15
61 commits to master branch, last one 2 years ago
A toolkit providing dynamic ability for React Native App.
Created 2023-01-16
58 commits to main branch, last one about a year ago