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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Created 2022-07-04
591 commits to main branch, last one 12 days ago
455
2.5k
apache-2.0
91
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Created 2017-03-23
1,638 commits to master branch, last one 16 days ago
378
2.3k
mit
66
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Created 2022-01-11
140 commits to main branch, last one about a year ago
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Created 2020-07-14
1,006 commits to master branch, last one about a year ago
333
1.2k
mit
37
Unreal Engine hot update manage and package plugin.
Created 2019-11-21
870 commits to master branch, last one about a month ago
266
1.2k
mit
29
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Created 2022-05-17
1,184 commits to main branch, last one 4 days ago
HybridCLR 示例项目
Created 2022-07-04
277 commits to main branch, last one 12 days ago
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
Created 2018-12-01
174 commits to master branch, last one 2 years ago
专注于JVM的运行时防御系统RASP
Created 2021-11-07
261 commits to master branch, last one 6 months ago
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Created 2022-07-10
458 commits to master branch, last one about a month ago