10 results found Sort:
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Created
2022-07-04
579 commits to main branch, last one 15 days ago
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Created
2017-03-23
1,635 commits to master branch, last one 14 days ago
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Created
2022-01-11
140 commits to main branch, last one about a year ago
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Created
2020-07-14
1,006 commits to master branch, last one about a year ago
Unreal Engine hot update manage and package plugin.
Created
2019-11-21
870 commits to master branch, last one 14 days ago
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Created
2022-05-17
1,170 commits to main branch, last one 21 days ago
HybridCLR 示例项目
Created
2022-07-04
275 commits to main branch, last one 6 days ago
基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。
Created
2018-12-01
174 commits to master branch, last one 2 years ago
专注于JVM的运行时防御系统RASP
Created
2021-11-07
261 commits to master branch, last one 4 months ago
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Created
2022-07-10
442 commits to master branch, last one 14 days ago