7 results found Sort:

A rule based addressable asset importer
Created 2019-06-28
194 commits to master branch, last one 10 months ago
22
276
mit
6
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Created 2021-02-07
24 commits to master branch, last one about a month ago
Simple Unity Addressables Alternative That Supports Synchronized API
Created 2020-01-31
167 commits to master branch, last one 8 months ago
Automatic addressing system for Unity Addressable Asset System.
Created 2021-01-24
25 commits to master branch, last one about a year ago
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Created 2022-11-29
42 commits to main branch, last one 9 months ago
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
Created 2021-02-26
110 commits to master branch, last one about a year ago
LedBox V2 / V2.1 is a fully contained, sound reactive, ESP32 based module for controlling 5-12V addressable LED strips (WS281x, SK6812, etc.), supporting both 3-(VDD,DAT,GND) and 4-(VDD,DAT,CLK,GND) w...
Created 2021-09-09
7 commits to master branch, last one about a year ago