7 results found Sort:
A rule based addressable asset importer
Created
2019-06-28
194 commits to master branch, last one 10 months ago
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Created
2021-02-07
24 commits to master branch, last one about a month ago
Simple Unity Addressables Alternative That Supports Synchronized API
Created
2020-01-31
167 commits to master branch, last one 8 months ago
Automatic addressing system for Unity Addressable Asset System.
Created
2021-01-24
25 commits to master branch, last one about a year ago
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
Created
2022-11-29
42 commits to main branch, last one 9 months ago
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
Created
2021-02-26
110 commits to master branch, last one about a year ago
LedBox V2 / V2.1 is a fully contained, sound reactive, ESP32 based module for controlling 5-12V addressable LED strips (WS281x, SK6812, etc.), supporting both 3-(VDD,DAT,GND) and 4-(VDD,DAT,CLK,GND) w...
Created
2021-09-09
7 commits to master branch, last one about a year ago