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Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Created 2021-02-07
24 commits to master branch, last one about a month ago
Fast object pool for Unity
Created 2021-12-14
23 commits to main branch, last one about a year ago
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
Created 2022-07-16
10 commits to main branch, last one 6 months ago