9 results found Sort:
- Filter by Primary Language:
- C# (3)
- C++ (2)
- C (1)
- JavaScript (1)
- Python (1)
- Rust (1)
- +
Implementations of programming design patterns in Unity with examples in C# when to use them.
unity
unity3d
principles
object-pool
architecture
state-pattern
command-pattern
design-patterns
factory-pattern
computer-science
observer-pattern
flyweight-pattern
prototype-pattern
singleton-pattern
object-pool-pattern
type-object-pattern
software-engineering
spatial-partitioning
game-programming-pattern
subclass-sandbox-pattern
Created
2020-06-14
137 commits to master branch, last one 3 months ago
c common functions library extracted from my open source project FastDFS. this library is very simple and stable. functions including: string, logger, chain, hash, socket, ini file reader, base64 enc...
Created
2014-05-28
879 commits to master branch, last one 11 hours ago
Object Pooling for Unity
Created
2019-11-03
118 commits to master branch, last one 2 years ago
highly-efficient pool for JavaScript objects
Created
2016-12-11
29 commits to master branch, last one 2 years ago
Open-source plugin that helps reuse objects in UE5.4
Created
2023-04-27
83 commits to main branch, last one about a month ago
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
Created
2022-07-16
10 commits to main branch, last one 5 months ago
Awesome runner, 3D endless runner game made in Unity
Created
2022-08-07
43 commits to main branch, last one 2 years ago
Pond is a high performance object-pooling library for Python
Created
2022-08-07
28 commits to master branch, last one 8 months ago
High-performance, lock-free local and concurrent object memory pool with automated allocation, cleanup, and verification.
Created
2023-05-21
10 commits to main branch, last one about a year ago