4 results found Sort:
Implementations of programming design patterns in Unity with examples in C# when to use them.
unity
unity3d
principles
object-pool
architecture
state-pattern
command-pattern
design-patterns
factory-pattern
computer-science
observer-pattern
flyweight-pattern
prototype-pattern
singleton-pattern
object-pool-pattern
type-object-pattern
software-engineering
spatial-partitioning
game-programming-pattern
subclass-sandbox-pattern
Created
2020-06-14
137 commits to master branch, last one 4 months ago
Object Pooling for Unity
Created
2019-11-03
118 commits to master branch, last one 2 years ago
Open-source plugin that helps reuse objects in UE5.4
Created
2023-04-27
83 commits to main branch, last one 2 months ago
Object Pool component for Unreal Engine
Created
2022-01-02
13 commits to main branch, last one about a year ago