Statistics for topic multiplayer
RepositoryStats tracks 584,797 Github repositories, of these 329 are tagged with the multiplayer topic. The most common primary language for repositories using this topic is C# (59). Other languages include: C++ (52), TypeScript (48), JavaScript (31), Rust (27), C (14), GDScript (14), Go (13), Python (12), Lua (11)
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A full-stack, syncing database that runs on both server and client. Pluggable storage (indexeddb, sqlite, durable objects), syncs over websockets, and works with your favorite framework (React, Solid,...
Real-time game engine, built on open-source. Reflections are in real-time.
Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, d...
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
A full-stack, syncing database that runs on both server and client. Pluggable storage (indexeddb, sqlite, durable objects), syncs over websockets, and works with your favorite framework (React, Solid,...
Distributed server for social and realtime games and apps.
Fixes the bug which forces a player to create a new character when they already have a save. Useful for migrating maps from co-op to dedicated servers and from one dedicated server to another.
A full-stack, syncing database that runs on both server and client. Pluggable storage (indexeddb, sqlite, durable objects), syncs over websockets, and works with your favorite framework (React, Solid,...