13 results found Sort:
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Created
2019-03-07
905 commits to main branch, last one 6 days ago
Easy to integrate memory allocation library for Direct3D 12
Created
2019-06-14
295 commits to master branch, last one 9 days ago
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Created
2022-02-01
37 commits to main branch, last one 5 months ago
Cross-platform .NET 9 C# game engine.
Created
2019-01-09
156 commits to main branch, last one 3 months ago
DirectX 12 .NET game engine
Created
2018-10-31
128 commits to master branch, last one 4 years ago
A high-performance, hot-reload graphics engine.
Created
2021-12-21
636 commits to master branch, last one about a month ago
DirectX 11/12 hook including a simple overlay framework
Created
2019-06-08
102 commits to master branch, last one about a year ago
This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
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Created
2021-06-21
52 commits to main branch, last one about a year ago
A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
Created
2018-10-26
253 commits to master branch, last one 19 days ago
Xultaik Game Engine
Created
2019-10-20
983 commits to main branch, last one 3 months ago
Experimental 3D rendering engine
Created
2022-07-17
29 commits to main branch, last one 2 years ago
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
Created
2023-08-19
8 commits to main branch, last one about a year ago