10 results found Sort:
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Created
2019-09-01
14,348 commits to master branch, last one 16 hours ago
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Created
2019-03-07
894 commits to main branch, last one a day ago
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Created
2018-12-11
60 commits to master branch, last one 7 months ago
Small C game development framework
This repository has been archived
(exclude archived)
Created
2019-03-30
474 commits to master branch, last one 2 years ago
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Created
2018-01-06
789 commits to master branch, last one 9 months ago
Starter code samples for Direct3D11
Created
2019-06-25
50 commits to master branch, last one 3 years ago
DirectX 11/12 hook including a simple overlay framework
Created
2019-06-08
102 commits to master branch, last one about a year ago
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Created
2018-05-24
13 commits to master branch, last one about a year ago
Seeing# is a 3D/2D rendering library for C# powered by Direct3D. It is meant for desktop applications (Win.Forms, Wpf, WinUI) or Windows Store Apps
Created
2018-08-19
564 commits to master branch, last one 16 days ago
3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor
Created
2022-10-12
1,617 commits to main branch, last one about a month ago