Statistics for topic directx
RepositoryStats tracks 642,783 Github repositories, of these 167 are tagged with the directx topic. The most common primary language for repositories using this topic is C++ (102). Other languages include: C# (27)
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The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
Play your favorite games in a borderless window; no more time consuming alt-tabs.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
A cross-platform GUI framework for Swift, built for demanding workloads and developer ergonomics
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
An imgui window rendered on top of nvidia's overlay with animations
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A cross-platform GUI framework for Swift, built for demanding workloads and developer ergonomics
A cross-platform GUI framework for Swift, built for demanding workloads and developer ergonomics
Translates native shader languages into CrossGL universal shader language and vice versa.
🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
Overlay for running GPU shaders on top of Windows desktop
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A cross-platform GUI framework for Swift, built for demanding workloads and developer ergonomics
DirectX 12 Offline installer for those who cannot run online installer on their system!