Statistics for topic directx
RepositoryStats tracks 518,325 Github repositories, of these 135 are tagged with the directx topic. The most common primary language for repositories using this topic is C++ (88). Other languages include: C# (19)
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A modern cross-platform low-level graphics library and rendering framework
C++ game engine project, for learning, practice and experiment.
DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
C++ game engine project, for learning, practice and experiment.
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Win...
DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A modern cross-platform low-level graphics library and rendering framework
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET develo...
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer...
Bring DirectX to Linux! This is a Open Source DirectX implementation for Linux, providing native support for DirectX-based applications and games, without relying on Wine's Windows compatibility layer...
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
C++ game engine project, for learning, practice and experiment.
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Play your favorite games in a borderless window; no more time consuming alt-tabs.
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
C++ game engine project, for learning, practice and experiment.
D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed ...
D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay
Tutorials, Docs, Information about Gaming on macOS using game-porting-toolkit announce at the WWDC 2023. Play Windows game on MacOS
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
A multi-platform single-header very simple-to-use framework library for creating GUI Libraries or simple GUI programs.
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed ...