Statistics for topic directx
RepositoryStats tracks 584,796 Github repositories, of these 155 are tagged with the directx topic. The most common primary language for repositories using this topic is C++ (94). Other languages include: C# (24)
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A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++ game engine project, for learning, practice and experiment.
A modern cross-platform low-level graphics library and rendering framework
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
C++ game engine project, for learning, practice and experiment.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
C++ game engine project, for learning, practice and experiment.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed ...
An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX
DirectN AOT compatible version. Only for .NET Core 8 and beyond. Interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media ...
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A modern cross-platform low-level graphics library and rendering framework
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
C++ game engine project, for learning, practice and experiment.
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Multi-tool for viewing/extracting Destiny 2 assets, with a focus on an accurate recreation of the renderer
DirectN AOT compatible version. Only for .NET Core 8 and beyond. Interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media ...