Statistics for topic directx
RepositoryStats tracks 607,681 Github repositories, of these 161 are tagged with the directx topic. The most common primary language for repositories using this topic is C++ (99). Other languages include: C# (25), C (11)
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An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Community-driven advanced graphics modifications for AE, SE and VR.
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Play your favorite games in a borderless window; no more time consuming alt-tabs.
Community-driven advanced graphics modifications for AE, SE and VR.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
Play your favorite games in a borderless window; no more time consuming alt-tabs.
Translates native shader languages into CrossGL universal shader language and vice versa.
Community-driven advanced graphics modifications for AE, SE and VR.
Translates native shader languages into CrossGL universal shader language and vice versa.
An incomplete re-implementation of DirectMusic, Microsoft's adaptive soundtrack API for games delivered as part of Direct3D and DirectX
DirectN AOT compatible version. Only for .NET Core 8 and beyond. Interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media ...
🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Play your favorite games in a borderless window; no more time consuming alt-tabs.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A modern cross-platform low-level graphics library and rendering framework
DirectN AOT compatible version. Only for .NET Core 8 and beyond. Interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media ...
REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed ...
C++ game engine project, for learning, practice and experiment.