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This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
This repository has been archived (exclude archived)
Created 2021-06-21
52 commits to main branch, last one 11 months ago
Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
Created 2023-09-26
1 commits to main branch, last one about a year ago